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This new web forum, created by Alan Bond, is a great place for discussion around Rocks’n’Diamonds, submitting bug reports or suggesting new features, find help, talk to other level designers or artwork creators and read announcements of new releases! Join now!

Rocks'n'Diamonds 3.0.7 released!

Most important changes since last release version 3.0.6:

  • fixed incorrectly displayed animation for attacking dragon
  • fixed bug with not setting initial gravity for each new game
  • fixed bug with teleportation of player by custom element change
  • fixed bug with player not getting smashed by rock sometimes
  • fixed serious bug in code for delayed element pushing
  • fixed little bug in animation frame selection for pushed elements
  • fixed bug when pushing element that can move away to the side
  • fixed tape recording when player is created from CE element change
  • fixed player animation frame reset for identical animations
  • unavailable setup options now marked as “n/a” instead of “off”
  • prevent “extended” changed elements from delay change in same frame
  • speed-up of reading config file for verbose output
  • added configuration option for opening and closing Supaplex exit
  • added configuration option for moving up/down animation for Murphy
  • added animation for “turning” action (for elements with move delay)
  • added turning animations for bug, spaceship and sniksnak

Rocks'n'Diamonds 3.0.6 released!

Most important changes since last release version 3.0.5:

  • fixed bug when initializing font graphic structure
  • fixed bug with animation mode “pingpong” when using only 1 frame
  • fixed bug with extended change target introduced in 3.0.5
  • fixed bug where passing over moving element doubles player speed
  • fixed bug with elements continuing to move into push direction
  • fixed bug with duplicated player when dropping bomb with shield on
  • fixed switching bug (resetting flag when not switching but not idle)
  • fixed element tokens for certain file elements with “.active” etc.
  • added “switching” event for custom elements (“pressing” only once)
  • added support for MP3 music for SDL version through SMPEG library

  • updated: The artwork and level set of Juergen Bonhagen.
    For screenshots and downloads, visit his R’n’D site:

Rocks'n'Diamonds 3.0.5 released!

Most important changes since last release version 3.0.4:

  • fixed bug in multiple config pages loader code that could crash the game
  • enhanced (remaining low-resolution) Supaplex graphics
  • active/inactive sides configurable for custom element changes
  • new movement type “move when pushed” available for custom elements
  • now four envelope elements available
  • font, background, animation and sound for envelope now configurable
  • main menu doors opening/closing animation type now configurable

Rocks'n'Diamonds 3.0.4 released!

Most important changes since last release version 3.0.3:

  • fixed bug in multiple config pages code that caused crashes
  • fixed bug in custom definition of crumbled element graphics