Holger wrote: ↑Tue Dec 09, 2025 5:24 pm
Holger, you said you added the feature of using the "Shift" key to change between steel and non-steel text elements. Can I ask, will this apply in both situations:
a) at the time of adding the element to the level
Yes, that's what I added. (But only for characters "A" to "Z", else it wouldn't be possible to enter "!", which is "Shift-1" on many keyboards etc.)
That is a very good point, which I had not thought about. Awkward. Ahem... Sorry to change my request on the fly (and I know you're not making these changes for me, but for the player community), but...
For toggling between non-steel and steel text elements,
My brief inspection of how Control is used shows that it has many uses;
- a 'default use', of combining with clicking on the level to read the clicked-on element into the first position in the trio of user-selected elements;
- other uses, which are specific based upon the button that has been chosen on the palette.
In view of the second one, I feel that Ctrl could have a specific use when the Enter Text Elements feature is active,
i.e. to switch between the two groups of text elements.
Right now, when the Enter Text Elements feature is active, holding down Ctrl and clicking reads the clicked-on element into the first position in the trio of user-selected elements, i.e. just the same as when most/all of the other buttons are chosen. That seems unnecessary to me, as 'Enter Text Elements' mode is very different from the other modes, and gives access only to a subset of elements, but with wide flexibility for using the keyboard to control element entry, unlike all the other modes.
There is e.g. Ctrl+Z for Undo and Ctrl+Y for Redo, but I would not think these would clash with my idea,
at least not when clicking on a text element in 'Enter Text Elements' mode - it would just toggle the element between the two kinds. Versus in Drawing mode, ctrl+clicking would still read the clicked-on element into the first position in the trio of user-selected elements.
But more tricky when typing text elements, as then you could submit Ctrl+Z, Ctrl+Y etc;
So maybe only repurpose Ctrl+mouseclick, and only when in 'Enter Text Elements' mode, to give the easy toggle between the two kinds of text element, for all text elements.
Another thought - when typing in 'Enter Text Elements' mode, hitting Ctrl without any other key could toggle between the two kinds of text element,
eg if I type A, B, C, D, 1, 2, 3, Ctrl, E, F, G, 4, 5, 6, Ctrl, H, I, J, 7, 8, 9
I could get:
- a run of non-steel elements A, B, C, D, 1, 2, 3
- a run of steel elements E, F, G, 4, 5, 6
- a run of non-steel elements H, I, J, 7, 8, 9
Or vice versa, if the last text elements entered PRIOR TO THE ABOVE were steel, or the first selected element was a steel text element, or something like that.
Phew, it's a heatwave here, going to go and have a lie down.
John