Game's viewports are starting to break when request goes away. To be more specific, when you're playing a levelset in R'n'D engine and, from what I can see, specifically with envelope-styled request window, forcing it to pop up and then close causes the screen to go all haywire while a trace of the request itself stays until the screen fades out.
Noteable examples of getting that:
Android viewport
[GFX] Different screen
Reflektor specifically when opening a level editor and changing game engine to R'n'D.
Really strange request envelope behavior
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- TheOnyxGuy
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Really strange request envelope behavior
Previously known as Eizzoux (boooo)
Re: Really strange request envelope behavior
Just successfully reproduced that problem. Very strange! This problem is caused by a commit that apparently was added to exactly prevent this problem, but the problem goes away if I roll back the code of this commit:
I will try to find out what the hell I wanted to fix with this commit, as it currently looks 100 % counter-productive.
Code: Select all
Date: Thu Mar 23 20:42:55 2023 +0100
fixed playfield redraw bug when closing envelope after asking to play again

I will try to find out what the hell I wanted to fix with this commit, as it currently looks 100 % counter-productive.
