Heya folks,
Been playing the original Supaplex through Rocks'n'Diamonds for a fair bit, since it's now emulating the Supaplex engine, which means the physics and object items should ideally be replicated as the original, instead of the Rocks'n'Diamonds take of it before, so I decided to play through the original levelset, however, there's some issues.
As I played level 21, Gravity, I remember that while in gravity mode, the player can still go upward by eating the green circuit board tiles and sometimes the infotrons, but I can't continuously go upward, as I would fall back down. Checking on YouTube on how it was played in the original version, this YouTube video from the YouTube channel 'fleechguy' shows that via timestamps like https://youtu.be/Mgy2f0SWkMo?t=23 and https://youtu.be/Mgy2f0SWkMo?t=45 - it shows that the climbing is possible in the original version, but not in Rocks'n'Diamonds 4.4.1.3 where the Supaplex engine is supposed to emulate or replicate this quirk. The only workaround is to do a zig-zag on digging through the green tiles to climb up a higher elevation, like upward, and then immediately left or right.
Curiously, in the same video, timestamped at https://youtu.be/Mgy2f0SWkMo?t=9 - the player was able to grab an infotron at the bottom and then went right immediately after, without falling into the space down below. The same cannot be true with what I'm doing during Rocks'n'Diamonds.
[4.4.1.3] Gravity not working properly in the Supaplex game engine
Moderators: Flumminator, Zomis
Re: [4.4.1.3] Gravity not working properly in the Supaplex game engine
This is the same issue as described in this post some time ago. 
Fortunately, I have already fixed it!
Unfortunately, I haven't yet released a new R'n'D version with this bugfix.
Until then, please just disable "zigzag diagonal movement" in the Supaplex section of the "setup -> game engines" menu. That should do it for now.
Fortunately, I have already fixed it!
Unfortunately, I haven't yet released a new R'n'D version with this bugfix.
Until then, please just disable "zigzag diagonal movement" in the Supaplex section of the "setup -> game engines" menu. That should do it for now.