"use krissz engine behavior" level option visually cut off in classic GDash graphics

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ncrecc
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"use krissz engine behavior" level option visually cut off in classic GDash graphics

Post by ncrecc »

in the "GDash levels for RnD" package (or in any BD levelset while using the GDash artwork), edit any level, click "CONF", and go to the "engine" tab; the "use krissz engine" option will be visually cut off as shown in the attachment
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finaloptioncutoff.png
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Holger
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Re: "use krissz engine behavior" level option visually cut off in classic GDash graphics

Post by Holger »

Thanks for reporting this problem! I have already fixed this in my latest version of the GDash level collection, and I will hopefully be able to release it in the next few days!
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Holger
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Re: "use krissz engine behavior" level option visually cut off in classic GDash graphics

Post by Holger »

It's fixed now! You can download the latest GDash cave collection here.
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