Preferred network player selection looks ugly in Emerald Mine artwork

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mat
Posts: 62
Joined: Sun Sep 20, 2020 8:24 am

Preferred network player selection looks ugly in Emerald Mine artwork

Post by mat »

rnd_bug.png
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The player icons should be positioned in single file. They could also be a bit larger to be more legible.
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Eizzoux
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Re: Preferred network player selection looks ugly in Emerald Mine artwork

Post by Eizzoux »

This is partly normal because the levelset was created before such feature was added, but this can be fixed by adding such lines to graphicsinfo.conf of the levelset:

Code: Select all

request.button.player_1.x:		243
request.button.player_1.y:		46
request.button.player_2.x:		292
request.button.player_2.y:		46
request.button.player_3.x:		340
request.button.player_3.y:		46
request.button.player_4.x:		388
request.button.player_4.y:		46
Just as an example
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Holger
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Re: Preferred network player selection looks ugly in Emerald Mine artwork

Post by Holger »

As always, thanks a lot, Eizzoux, for the prompt solution! :-)

Yes, this is indeed missing in the graphics definitions used by the EMC level sets.

As there are quite a number of different graphics sets (due to many different EMC graphics) for the EMC level sets, it would be a lot of work to fix this problem manually, so I will fix this in my script which generates the EMC level collection, and release a little update which fixes this problem.
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