Odd time glitch

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Darkon
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Odd time glitch

Post by Darkon »

Using the latest version, with the time set to 0 (so it counts up instead of down) when you collect a droppable CE, the timer tempoarily changes to 0 then to the value above the last value it had counted up to, also accurs when you drop the CE.
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Holger
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Post by Holger »

Ouch! Fixed! Thanks! :)
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Sascha
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Post by Sascha »

I think so it is better.
If you want to set the time to 0
you could directly set the CE to kill
the player.
Image
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Darkon
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Post by Darkon »

Um... Sascha... you completely missed the point... I wasnt trying to kill the player... I was just reporting a bug involving levels that have no time limit.
Daniel H.
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Re: Odd time glitch

Post by Daniel H. »

Right.
Darkon wrote:...the timer tempoarily changes to 0 then to the value above the last value it had counted up to...
The timer is just showing zero here. The player is not affected.
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
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Holger
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Post by Holger »

Yep. It was just a graphical problem, not an engine problem...
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Sascha
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Post by Sascha »

Oh- I thought you
would mean that you want to
set the time to 0 with a
CE.
Image
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