Post your R'n'D mini puzzle levels using LevelSketch here!
Moderators: Flumminator , Zomis
VegaTen
Posts: 8 Joined: Sun Oct 22, 2006 3:09 am
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by VegaTen » Fri Oct 27, 2006 10:32 pm
Zomis
Posts: 1502 Joined: Mon Jun 21, 2004 1:27 pm
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by Zomis » Sat Oct 28, 2006 10:30 am
Welcome to the forum, VegaTen.
Can anyone confirm this puzzle to be solveable? I haven't completed it yet
Forty-niner
Posts: 33 Joined: Fri Oct 13, 2006 4:56 pm
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by Forty-niner » Sat Oct 28, 2006 6:08 pm
Impossible, since two stones will definitely remain after you try to crumble the rock wall. Dashing through is impossible too. Sorry
Holger
Site Admin
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by Holger » Sat Oct 28, 2006 9:41 pm
> two stones will definitely remain after you try to crumble the rock wall.
Well, I made it to a point where only one rock is blocking my way, but I see no way to also remove the last rock. Any special tricks required, or just heavy thinking? (Or is it indeed unsolvable?)
Please give some hints, VegaTen! :-)
Zomis
Posts: 1502 Joined: Mon Jun 21, 2004 1:27 pm
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by Zomis » Sat Oct 28, 2006 9:47 pm
I've also come to the way of only having one rock blocking the way.
However, I found out that if you replace the two leftmost rocks on the second row with sand, the puzzle becomes solveable. Which makes me think that maybe it actually is solveable...
VegaTen
Posts: 8 Joined: Sun Oct 22, 2006 3:09 am
Location: Canada
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by VegaTen » Sun Oct 29, 2006 1:28 am
The only trick you need to know is passing through a 2X3 rock walls ( trick you must use to solve level 59 of Original Supaplex set ).
This level is really possible. Think a little bit more...
Jannik
Posts: 135 Joined: Fri Jan 27, 2006 2:55 pm
Location: Germany
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by Jannik » Sun Oct 29, 2006 5:06 pm
Venatir
Posts: 47 Joined: Sun Oct 15, 2006 10:07 am
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by Venatir » Sun Oct 29, 2006 6:23 pm
VegaTen wrote: The only trick you need to know is passing through a 2X3 rock walls ( trick you must use to solve level 59 of Original Supaplex set ).
This level is really possible. Think a little bit more...
how?
Zomis
Posts: 1502 Joined: Mon Jun 21, 2004 1:27 pm
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by Zomis » Sun Oct 29, 2006 6:55 pm
Jannik
Posts: 135 Joined: Fri Jan 27, 2006 2:55 pm
Location: Germany
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by Jannik » Sun Oct 29, 2006 7:39 pm
YES, I solved it! It is indeed solvable with standard EM-style rocks and Rocks'n'Diamonds engine.
Great puzzle, VegaTen, thank you!
Zomis
Posts: 1502 Joined: Mon Jun 21, 2004 1:27 pm
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by Zomis » Sun Oct 29, 2006 8:23 pm
Jannik wrote: YES, I solved it! It is indeed solvable with standard EM-style rocks and Rocks'n'Diamonds engine.
Great puzzle, VegaTen, thank you!
Any more hints maybe...? Still haven't found the solution... I keep having one rock too much...
Jannik
Posts: 135 Joined: Fri Jan 27, 2006 2:55 pm
Location: Germany
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by Jannik » Sun Oct 29, 2006 8:37 pm
VegaTen
Posts: 8 Joined: Sun Oct 22, 2006 3:09 am
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by VegaTen » Sun Oct 29, 2006 10:27 pm
Jannik wrote: YES, I solved it! It is indeed solvable with standard EM-style rocks and Rocks'n'Diamonds engine.
Great puzzle, VegaTen, thank you!
Congratulations!!
Zomis
Posts: 1502 Joined: Mon Jun 21, 2004 1:27 pm
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by Zomis » Mon Oct 30, 2006 9:18 am
Jannik wrote: VegaTen already gave an important hint (first I didn't understand it too, but when I got my solution, it became obvious
):
The only trick you need to know is passing through a 2X3 rock walls.
I did understand that hint, and that was the way I was trying already. But I think there's something else I'm missing out, like how to arrange those 8 extra stones that's not in the 4x7 rectangle