Snake bite - Discussion
Moderators: Flumminator, Zomis
Snake bite - Discussion
Figured id make a place for everyone to discuss this wonderful levelset, if you can even class it as that. (more along the lines of a new game)
Where on earth do you get all the music from? Seriously I was playing through thinking to myself *why is this music so familiar* turned out the reason it was so familiar is because it was from dizzy (love that egg :-p), I noticed on the music info page you didnt have anything listed for the desert song, this is just a guess but was it from tidus the fox? amiga 1995 i think.
Id look into it though because im not 100% certain.
Where on earth do you get all the music from? Seriously I was playing through thinking to myself *why is this music so familiar* turned out the reason it was so familiar is because it was from dizzy (love that egg :-p), I noticed on the music info page you didnt have anything listed for the desert song, this is just a guess but was it from tidus the fox? amiga 1995 i think.
Id look into it though because im not 100% certain.
I just want to say that Snake Bite is aaaaaaaaaawesome!! great job!
Visit my Boulder Dash website at:
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
Glad you like it. 
Mirsoft they do MOD and MIDI here... you have to join to get files larger than 1MB, but it's worth it!
Roland Rat, and Ash.....yep you're right, there's a few more to

The MOD tunes are mostly from Amiga games.....Where on earth do you get all the music from?
Mirsoft they do MOD and MIDI here... you have to join to get files larger than 1MB, but it's worth it!
Yeah...I mostly got the infos from out of the tune itself, but sometimes the author doesn't put there name in, so I can't do much about it.I noticed on the music info page you didnt have anything listed for the desert song
Roland Rat, and Ash.....yep you're right, there's a few more to

-
- Posts: 16
- Joined: Tue Dec 07, 2004 5:00 pm
- Location: Scotland
- Contact:
Great levelset! Levels, music and graphics are all good.
There is one little annoyance tho:

This is from level 3. To get out you have to move the snake right. But as soon as you do so, the boulder above the one you rolled out the way rolls down trapping you in.
It sometimes does that and sometimes not. Is it a bug or just a case of tapping right at the right time?
But well done
There is one little annoyance tho:

This is from level 3. To get out you have to move the snake right. But as soon as you do so, the boulder above the one you rolled out the way rolls down trapping you in.
It sometimes does that and sometimes not. Is it a bug or just a case of tapping right at the right time?
But well done

Werid... I had that werid thing too, maybe a CE bug or what?...GavinDavidson wrote:Great levelset! Levels, music and graphics are all good.
There is one little annoyance tho:
This is from level 3. To get out you have to move the snake right. But as soon as you do so, the boulder above the one you rolled out the way rolls down trapping you in.
It sometimes does that and sometimes not. Is it a bug or just a case of tapping right at the right time?
But well done

But I had to say this but the levels were great unlike snake-puzzle levels, WOW!
Newbie Linux Question
Love Rocks n Diamonds... Long ago, I had a roommate with an Amiga/Video Toaster, and I never forgot this game. I found it on Mandrake 10.1.
Two questions:
Where do you place the various files from Snake Bite.zip relative to the 3.1.1 installation?
The main interface in 3.1.1 doesn't seem to accept keyboard input like 3.1.0 did, though it still works with the mouse. Is this a bug?
Two questions:
Where do you place the various files from Snake Bite.zip relative to the 3.1.1 installation?
The main interface in 3.1.1 doesn't seem to accept keyboard input like 3.1.0 did, though it still works with the mouse. Is this a bug?
Hint: You can finish this level without relying on luck with CEs' behaviour. ;-)GavinDavidson wrote:This is from level 3. To get out you have to move the snake right. But as soon as you do so, the boulder above the one you rolled out the way rolls down trapping you in.
It sometimes does that and sometimes not. Is it a bug or just a case of tapping right at the right time?
And yes, it is supposed to roll down and trap you. If it doesn't - it's a buggy behaviour, but it's probably too much a hassle to fix it (treat it as one of the game glitches that you can sometimes use for your purposes).
> Where do you place the various files from Snake Bite.zip relative to the
> 3.1.1 installation?
Either place the extracted folder "Snake_Bite" into the directory "rocksndiamonds-3.1.1/levels", or just place it into the folder "Rocks'n'Diamonds/levels" inside the "My Documents" folder on your desktop (where it will survive the next program version update).
> The main interface in 3.1.1 doesn't seem to accept keyboard input like
> 3.1.0 did, though it still works with the mouse. Is this a bug?
Oops? Sounds indeed like a bug to me. I usually only use the keyboard and had no problems so far. Does the whole main menu refuse to react to keystrokes in general, or are there only specific keys which are not working? You should be able to move the red thing with the cursor keys and select menu items with the "Return" key as if you would have clicked them with the mouse.
> 3.1.1 installation?
Either place the extracted folder "Snake_Bite" into the directory "rocksndiamonds-3.1.1/levels", or just place it into the folder "Rocks'n'Diamonds/levels" inside the "My Documents" folder on your desktop (where it will survive the next program version update).
> The main interface in 3.1.1 doesn't seem to accept keyboard input like
> 3.1.0 did, though it still works with the mouse. Is this a bug?
Oops? Sounds indeed like a bug to me. I usually only use the keyboard and had no problems so far. Does the whole main menu refuse to react to keystrokes in general, or are there only specific keys which are not working? You should be able to move the red thing with the cursor keys and select menu items with the "Return" key as if you would have clicked them with the mouse.
re: Snake Bite.zip (Linux)
I'm using Mandrake 10.1, about which I know practically nothing. Version 3.1.1 was decompressed into a new folder and the executable file launches properly. Not sure where to put the Snake Bite files.
Regarding the keyboard, right off the bat, the opening menu doesn't respond to keystrokes. In a game, escape works, but you can't press Return afterward to say 'Yes" to 'Do you really want to quit the game?'
Regarding the keyboard, right off the bat, the opening menu doesn't respond to keystrokes. In a game, escape works, but you can't press Return afterward to say 'Yes" to 'Do you really want to quit the game?'
Doesn't it sound for you like the problem I had with 3.0.8 (iirc)? Turned out it worked in SDL and not in X11 (or the other way round ;-). Anyway, keyboard works fine in the precompiled 3.1.1 for me, I haven't tried the SDL version yet. Might also be related to CapsLock (you guys checked it with and without it?).Holger wrote:Oops? Sounds indeed like a bug to me. I usually only use the keyboard and had no problems so far. Does the whole main menu refuse to react to keystrokes in general, or are there only specific keys which are not working? You should be able to move the red thing with the cursor keys and select menu items with the "Return" key as if you would have clicked them with the mouse.
-
- Posts: 16
- Joined: Tue Dec 07, 2004 5:00 pm
- Location: Scotland
- Contact:
Keyboard & Snake Bite update
Dropping the Snake Bite folder into the Classic_Games folder worked.
Still having the keyboard issue with selecting menu items when running under X11. It's not a big deal though, as the mouse works.
Still having the keyboard issue with selecting menu items when running under X11. It's not a big deal though, as the mouse works.
All the tapes are on my page, but you can also see the original tapes provided by Alan (they're in the zip archive). But I encourage you to try without the tapes first, so I'll provide you with another hint: you don't need to collect all the gems in this level.GavinDavidson wrote:any1 got a tape for level 3 they can send me?
About the keyboard: I used precompiled X11 version and my compiled SDL one and got the following results:
SDL version:
- CapsLock and NumLock off - keyboard working fine
- CapsLock on - keyboard working fine
- NumLock on - keyboard working fine
X11 version
- CapsLock and NumLock off - keyboard working fine
- CapsLock on - keyboard blocked (arrows and enter)
- NumLock on - keyboard blocked (arrows and enter)
My guess is that wherever there's problem with keyboard, NumLock is turned on on boot by default, so in this case it's best to use SDL version or just remember to turn NumLock off.
I also found this problem in mails we exchanged with Holger in March 2004 and symptoms as well as the conclusion were the same. I'm not sure if it can be fixed, but maybe Holger can investigate it further.
SDL version:
- CapsLock and NumLock off - keyboard working fine
- CapsLock on - keyboard working fine
- NumLock on - keyboard working fine
X11 version
- CapsLock and NumLock off - keyboard working fine
- CapsLock on - keyboard blocked (arrows and enter)
- NumLock on - keyboard blocked (arrows and enter)
My guess is that wherever there's problem with keyboard, NumLock is turned on on boot by default, so in this case it's best to use SDL version or just remember to turn NumLock off.
I also found this problem in mails we exchanged with Holger in March 2004 and symptoms as well as the conclusion were the same. I'm not sure if it can be fixed, but maybe Holger can investigate it further.