in BD engine, killing rockford via voodoo doll causes "ouch" sound to play continuously

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ncrecc
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Joined: Thu Jul 12, 2018 12:59 am

in BD engine, killing rockford via voodoo doll causes "ouch" sound to play continuously

Post by ncrecc »

can be easily checked in the editor. can be triggered by a butterfly/firefly moving next to the voodoo doll, or by a rock falling on the voodoo doll if both "killed by falling rock" and "player is killed if hurt" are true
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Holger
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Re: in BD engine, killing rockford via voodoo doll causes "ouch" sound to play continuously

Post by Holger »

Thanks! Fixed!
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