First off, the jumping beans. These beans are basically the extra time collectibles in Rocks'n'Diamonds, except for a few interesting attributes. One of these attributes is the fact that the beans are affected by gravity, although that's probably not worth mentioning since a time collectible with gravity can be easily made using custom elements. The other attribute, however, is much interesting, and I think that it could be really interesting as a global level feature. This attribute is a TIME CAP, which prevents the time from going over a "maximum amount" when you collect a time collectible. Having this feature be available for levels without infinite time would be really cool, and it would encourage you to not waste time collectibles in a level.
Second, the bubbles and the fire. And YES, before you stop me right here, Jamie Cullen made Rocks'n'Diamonds levelset based on Earth Shaker in the past with bubbles and fire that worked alright. But they did not work perfectly due to the nature of how Rocks'n'Diamonds doesn't allow more thasn one element on a space. In the actual Earth Shaker, you needed to push the bubbles INTO the fire to put it out, just putting the bubble next to the fire wouldn't do! Another property that can be found in Earth Shaker's bubbles is the fact that if you push them into sand, they actually remove the sand in front of it, meaning that you can actually push the element through sand! Having an element with added interactivity with other elements would be really neat, in my opinion.
Huh? What about the fire? Well, uh... it's like, gravity affected and it can hurt the player if you walk into it, kind of like a plant. And, uh... rocks can dissolve if they land on it?
Ok, so, the fire can be created completely with custom elements, no big deal. But the main functionality of the bubble can only work with fire as an actual element, since this kind of functionality but with custom elements isn't really possible. And just including the bubble would remove its only purpose, which is to put out fire.
That's pretty much it for now. I was going to suggest the gravity flipper from Earth Shaker, but that's probably a tad bit too much (although it would be dope as hell!
