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m&m
Posts: 41 Joined: Mon Apr 03, 2006 1:00 pm
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by m&m » Fri Jun 04, 2010 10:21 am
Like above.
Holger
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Posts: 4278 Joined: Fri Jun 18, 2004 4:13 pm
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by Holger » Tue Jun 08, 2010 2:35 pm
Oops?! The EMC levels are the unmodified, classic level files, so they should have the correct exit (even with their native graphics). (Other elements won't be recognized by the EMC engine anyway.)
Or did you mean something different?
m&m
Posts: 41 Joined: Mon Apr 03, 2006 1:00 pm
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by m&m » Wed Jun 09, 2010 4:47 pm
Yes. I'm sending the screenshot to be sure:
Holger
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Posts: 4278 Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
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by Holger » Sat Jun 12, 2010 10:43 pm
Oops!!!! You're right! :-O
I've just fixed this in the EM (and EMC) graphics and released a new minor release of the Emerald Mine Club levels collection package -- you can find the updated version here:
http://www.artsoft.org/RELEASES/rocksnd ... b-2.1.1.7z
(Also contains some improved menu navigation arrow graphics.)
Have fun! :)
m&m
Posts: 41 Joined: Mon Apr 03, 2006 1:00 pm
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by m&m » Mon Jun 14, 2010 5:32 pm
Thanks. Update the link in the "Levels & artwork" section yet.
Greetings
Holger
Site Admin
Posts: 4278 Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
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by Holger » Mon Jun 14, 2010 11:36 pm
> Update the link in the "Levels & artwork" section yet.
Oops again -- done! :-D
It's also time for a small announcement of this minor update on the "News" page... done!
m&m
Posts: 41 Joined: Mon Apr 03, 2006 1:00 pm
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by m&m » Fri Jun 18, 2010 5:56 pm
Thanks for all!