Search found 334 matches
- Thu May 14, 2026 6:18 pm
- Forum: New Ideas
- Topic: Have EMC Plant tiles be properly diggable by enemies or boulders in the R'n'D engine
- Replies: 2
- Views: 56
Re: Have EMC Plant tiles be properly diggable by enemies or boulders in the R'n'D engine
Hmm, did some custom element fiddling around, as I would prefer that for my levelset that the custom elements would only be limited to the random level generation aspect. The results have been mixed as I attached a level that I quickly worked the custom elements (CEs) around: 000.level It's closer t...
- Thu May 14, 2026 7:46 am
- Forum: New Ideas
- Topic: Have EMC Plant tiles be properly diggable by enemies or boulders in the R'n'D engine
- Replies: 2
- Views: 56
Have EMC Plant tiles be properly diggable by enemies or boulders in the R'n'D engine
Heya folks, So, I'm working on more of the Random Generation Mine levelset that I've been working on, and I've been trying to make use of elements that are available in the Rocks'n'Diamonds engine that isn't custom elements when it comes to using existing elements to randomize, because I don't wanna...
- Fri May 08, 2026 3:55 am
- Forum: Level and Artwork Design
- Topic: Random Generation Mine, upcoming levelset in-progress
- Replies: 3
- Views: 197
Re: Random Generation Mine, upcoming levelset in-progress
Heya TheOnxyGuy, while there's a ton more gems to collect that would surpass the 999 max gem requirement (and would actually want a way to have it more than the 999 max gems, since if there's more than 999 seconds or steps to configure in the level editor, why not the gem count?), it's moreso having...
- Wed May 06, 2026 9:14 pm
- Forum: Level and Artwork Design
- Topic: Random Generation Mine, upcoming levelset in-progress
- Replies: 3
- Views: 197
Random Generation Mine, upcoming levelset in-progress
Heya folks, For the past week or two, I've been working on a Rocks'n'Diamonds-style levelset on level generation, inspired from the One More Gem game dev working on an 'Arcade' mode that is entirely randomized levels from the Discord server I interacted in. It's also because many years ago, roughly ...
- Mon Apr 13, 2026 8:13 pm
- Forum: Bug Reports
- Topic: [4.4.1.3] Gravity not working properly in the Supaplex game engine
- Replies: 1
- Views: 1631
[4.4.1.3] Gravity not working properly in the Supaplex game engine
Heya folks, Been playing the original Supaplex through Rocks'n'Diamonds for a fair bit, since it's now emulating the Supaplex engine, which means the physics and object items should ideally be replicated as the original, instead of the Rocks'n'Diamonds take of it before, so I decided to play through...
- Thu Apr 09, 2026 10:24 pm
- Forum: General Discussion
- Topic: Lucky Lawn Mower, a Boulder Dash-like found in a bootleg collection involving controlling a lawn mower
- Replies: 2
- Views: 28451
Re: Lucky Lawn Mower, a Boulder Dash-like found in a bootleg collection involving controlling a lawn mower
Resuming my researching attempts on Lucky Lawn Mower, from what I can find thus far, there have been multiple instances of the game being mentioned in a couple of websites. The notable thing that was mustered from all of this is who made the game, but there's more than one developer or publisher in ...
- Fri Apr 03, 2026 4:36 am
- Forum: Bug Reports
- Topic: Emerald Dash levelsets in the Emerald Mine Club collection not properly playable
- Replies: 7
- Views: 31798
Re: Emerald Dash levelsets in the Emerald Mine Club collection not properly playable
The only thing I can think of extensive testing of the tweaked objects specifically for Emerald Dash with the original objects that were remain untouched is let's say get the final Emerald Dash levelset, which is Emerald Dash 35, and have a random level, like level 0, and modify that level in some w...
- Fri Apr 03, 2026 3:42 am
- Forum: Help
- Topic: [4.4.1.3] "Emerald Mine Club" > "Denmine 02": level 24, amoeba growth too slow?
- Replies: 2
- Views: 2461
Re: [4.4.1.3] "Emerald Mine Club" > "Denmine 02": level 24, amoeba growth too slow?
Hmm, I ponder if I have to do a rerecording of the levels I played before on some of the further tweaks such as randomized object pushing, and more consistent explosions when it comes to chain reactions from bugs. I know the tapes are already recorded and the newer versions of Rock'sn'Diamond simply...
- Fri Apr 03, 2026 3:19 am
- Forum: General Discussion
- Topic: Lucky Lawn Mower, a Boulder Dash-like found in a bootleg collection involving controlling a lawn mower
- Replies: 2
- Views: 28451
Re: Lucky Lawn Mower, a Boulder Dash-like found in a bootleg collection involving controlling a lawn mower
Did a bit more digging around on trying to find anything remotely related to Lucky Lawn Mower, and found https://manuals-help.ru/manuals/defender/defender-sharky-legend100/m7160/ - for which this is a manual for a bootleg game device called 'Sharky' or 'Sharky Legend 100', and it's made by a company...
- Thu Apr 02, 2026 8:00 pm
- Forum: General Discussion
- Topic: Lucky Lawn Mower, a Boulder Dash-like found in a bootleg collection involving controlling a lawn mower
- Replies: 2
- Views: 28451
Lucky Lawn Mower, a Boulder Dash-like found in a bootleg collection involving controlling a lawn mower
I was watching a YouTube video from the channel 'Vinesauce: The Fullsauce' being https://www.youtube.com/watch?v=sKjbzHOXW3o - where Vinny has a recurring segment they stream on their Twitch account (and upload the VODs on YouTube) where they would play and sample a series of ripoff games and clone ...
- Wed Apr 01, 2026 11:01 pm
- Forum: Help
- Topic: [4.4.1.3] "Emerald Mine Club" > "Denmine 02": level 24, amoeba growth too slow?
- Replies: 2
- Views: 2461
[4.4.1.3] "Emerald Mine Club" > "Denmine 02": level 24, amoeba growth too slow?
Heya folks, I played Denmine 02 a while back on 2023 October as I was trying to beat a bunch of levelsets in a batch before sending them off to the Emerald Mine Club level completion topic, and this is one of them, but stopped at level 24, because it required 250 gems from the bugs, but the only way...
- Wed Apr 01, 2026 10:41 pm
- Forum: General Discussion
- Topic: Emerald Mine Club levelset completion progress
- Replies: 44
- Views: 176290
Re: Emerald Mine Club levelset completion progress
Heya folks, Got back to the Emerald Mine Club stuff once more, but in actuality, been playing various levelsets on and off while I've been focused on other things or distracted by other things. I've been meaning to update this, but it's been so scattered about that I decided that I'll post an update...
- Sat Mar 28, 2026 6:21 am
- Forum: Help
- Topic: [4.4.1.3] "Boulder Dash" > "Various" > "Boulder Dash 3 Atari": "Intermission 2 / 1", can't reach exit
- Replies: 3
- Views: 1672
[4.4.1.3] "Boulder Dash" > "Various" > "Boulder Dash 3 Atari": "Intermission 2 / 1", can't reach exit
Heya folks, I decided out of whim to play the Boulder Dash collection, because it's the recent thing Rocks'n'Diamonds has added with a native Boulder Dash engine...though it looks like as if at least from the outside, and based on my skim readings, there are various takes on how these kind of levels...
- Sat Mar 28, 2026 1:35 am
- Forum: General Discussion
- Topic: Tigris Mythos - New R'n'D Version
- Replies: 7
- Views: 13375
Re: Tigris Mythos - New R'n'D Version
I randomly stumbled across this today -- the pointed-to materials are no longer at the given URL, nor its WayBack Machine echo. I wonder if the author is still present here; or if anyone else has copies of this 'Tigris Mythos' levelset. Google searching on 'dioram tigris mythos' was thoroughly unhe...
- Mon Mar 23, 2026 6:26 pm
- Forum: Bug Reports
- Topic: Emerald Dash levelsets in the Emerald Mine Club collection not properly playable
- Replies: 7
- Views: 31798
Re: Emerald Dash levelsets in the Emerald Mine Club collection not properly playable
Watching more of the YouTube videos, there's some interesting instances of using elements from Emerald Mine within the Emerald Dash levelsets, some within the levels themselves, but most from level 00: https://youtu.be/XN9o5PtKxSs?t=605 - Emerald Dash 16, level 01: Acid pool and the associated acid ...