|Rocks’n’Diamonds 188.8.131.52||Mac OS X||dmg|
|Rocks’n’Diamonds 184.108.40.206||Windows (installer)||exe|
|Rocks’n’Diamonds 220.127.116.11||Windows (plain zip)||zip|
The following “unofficial” port is not directly supported:
|Rocks’n’Diamonds 18.104.22.168 (pre)||iOS||App Store||more info|
The following outdated versions are still available:
|Rocks’n’Diamonds 22.214.171.124||Mac OS X / PPC||dmg|
The latest development version of the Rocks’n’Diamonds source code is available from the Git repository:
|git clone http://git.artsoft.org/rocksndiamonds.git|
Note for Mac users
Since version 126.96.36.199, there are two versions of Rocks’n’Diamonds available for Mac OS X: One version for Macs with intel CPU and one version for Macs with PowerPC (PPC) CPU. If you are not sure what version to use: If you have a Mac with Mac OS X “Lion”, “Mountain Lion” or “Mavericks”, use the “intel” version; if you use “Snow Leopard” or earlier versions of Mac OS X, get the “PPC” version.
Starting with version 188.8.131.52, there will only be a version available for Macs with intel CPU.
Note for Windows users
Since version 3.2.0, the best way to install Rocks’n’Diamonds under Windows is by using the installer version (a “setup.exe” style executable that can be run directly to install the game and create shortcuts in the “Start” menu and that also optionally creates Desktop and Quick Launch icons). If you want to do things “as usual”, this is the choice for you, and you can stop reading here and just proceed downloading the “exe” file and start with a double-click!
If you prefer to do things manually (and run the game from a single folder that you can put wherever you want), download the “plain zip” archive, open it and drag-and-drop the program folder to the desktop (or any other location on your system you like) – although Windows supports browsing through zip archives, the game cannot be run directly from within a zip archive.
Note for Linux users
The above download package for Linux contains a binary that should work on most Linux systems.
Note for Android users
To install the game from the Android package, you have to allow installing APK packages from unknown sources in your systems security settings.
Compiling from source
To rebuild the game from source code, or to build the game for a different Unix platform, just get the latest version of the SDL library (SDL 1.2 and SDL 2.0 are both supported, but SDL 2.0 is highly recommended) together with the additional libraries SDL_image, SDL_mixer and SDL_net and recompile the game from the source code (which is included in all download packages or from the Git repository).
After you have extracted the archive, type “make” in the resulting directory, which should auto-detect your SDL version and compile the game.