yellow disk

Found a bug in R'n'D? Report it here!

Moderators: Zomis, Flumminator

Post Reply
User avatar
Sascha
Posts: 348
Joined: Fri May 12, 2006 6:17 pm
Location: Germany
Contact:

yellow disk

Post by Sascha » Wed May 24, 2006 2:34 pm

build this:


`000`000`013
`013`000`360`000`013
`013`000`228`000`013
`013`008`000`000`013
`013`013`013`013`013

custom element

Code: Select all

-changes to: 
`000`000`000
`000`360`000
`000`228`000
(replace when destructible)
-delay 0 (frames)
a `191 appears if you push the disk.
Image

User avatar
Francesco
Posts: 577
Joined: Thu Dec 29, 2005 2:22 pm
Location: Sardinia (Italy)
Contact:

Post by Francesco » Wed May 24, 2006 6:50 pm

I wasn't able to reproduce it, could you please provide a levelfile?
It would be useful to understand the problem you are speaking about.
The only thing that happens when I push the disk is that I get killed - being replaced as a destructible "thing".
Anyway, by the way, have fun!
Francesco

User avatar
Sascha
Posts: 348
Joined: Fri May 12, 2006 6:17 pm
Location: Germany
Contact:

repl.

Post by Sascha » Wed May 24, 2006 7:01 pm

hi francesco,
this sketch is wrong!
It has to be like this:







Code: Select all

change:


and the custom element
must be indestructible.
Now it works!
Try it.
Image

User avatar
Holger
Site Admin
Posts: 2980
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Post by Holger » Mon Jun 05, 2006 11:26 pm

Indeed! Strange effect in a very "special" situation...

I will check this, but probably not before 3.2.0, as it looks quite tricky...

User avatar
Sascha
Posts: 348
Joined: Fri May 12, 2006 6:17 pm
Location: Germany
Contact:

Post by Sascha » Wed Jun 07, 2006 1:51 pm

look at this too.
Image

Post Reply