Hi!
I think at the CE change actions there should
be more elements which the element can dig. Not one only!
I think so:
It should be like the change pages.
dig page: [1] [New] [delete]
The CEs would be better (well, I need this option for my new set!!).
I don't know, maybe this will be already in 3.2.0?
dig option
Moderators: Flumminator, Zomis
> I think at the CE change actions there should
> be more elements which the element can dig. Not one only!
Just use a group element (GE) and add all those elements to the GE which should be diggable by that CE. (If you need more elements than you can add to the GE, just recursively add further GEs to the GE etc., until you have a final GE that represents all elements that you want to be diggable!)
> be more elements which the element can dig. Not one only!
Just use a group element (GE) and add all those elements to the GE which should be diggable by that CE. (If you need more elements than you can add to the GE, just recursively add further GEs to the GE etc., until you have a final GE that represents all elements that you want to be diggable!)
Re: dig option
I think that different elements that can be dug should be able to change these elements into different elements depending on the element being dug:Sascha wrote:I think at the CE change actions there should
be more elements which the element can dig. Not one only!
Examble:
can always leave behind dirt
can dig dirt
can dig closed exit and change it to open exit
can dig dead amoeba and change it to normal wall
I don't think that I really would use this, but it's another feature.
Last edited by Daniel H. on Tue Jun 13, 2006 4:45 pm, edited 1 time in total.
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- Rockford4ever
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