Here's an attempt at doing a music sequencer using CEs in R&Ds.
This started as a basic drum machine, but I kept adding more and more things! There's a readme and a few demo tunes I made (each took about 10 minutes to make)
There is stuttering for windows users, so the tempo of a song may drop now and then.
Have fun.
http://www.ambience.2restinpeace.com/musicmachine.zip
Music machine
Moderators: Flumminator, Zomis
> There's a readme and a few demo tunes I made (each took about 10
> minutes to make)
Can't believe it! It would take me hours for each tune...! :-o
> There is stuttering for windows users, so the tempo of a song may drop
> now and then.
Yes, this seems to be a problem with the Windows implementation of SDL_mixer. The Linux version seems to be far more accurate, as there is virtually no stuttering. (Tested on Debian Linux and Windows 2000.)
> And Holger, i bet this is another one of those things that you never ever
> considered could be done on r&d :-p
That's right! But at least I have an idea how this could be done, compared to things like Alan's Defender which are even more crazy. :-)
> minutes to make)
Can't believe it! It would take me hours for each tune...! :-o
> There is stuttering for windows users, so the tempo of a song may drop
> now and then.
Yes, this seems to be a problem with the Windows implementation of SDL_mixer. The Linux version seems to be far more accurate, as there is virtually no stuttering. (Tested on Debian Linux and Windows 2000.)
> And Holger, i bet this is another one of those things that you never ever
> considered could be done on r&d :-p
That's right! But at least I have an idea how this could be done, compared to things like Alan's Defender which are even more crazy. :-)
It's good for a little while anyway!I can imagine ill play with this for quite sometime
Ok, maybe a bit of an exaggeration..... 15 minutes thenCan't believe it! It would take me hours for each tune...!
My point was, once you learn what number goes with what you can get things done much faster. I can't read music, and wasn't sure what note was what, so I made them all numbers.
Added to this the great functionality of the R&Ds editor (undo, copying & pasting whole tracks & bars), makes it all faster.
One thing I should mention is, don't try to cover your favorite song as it's nigh on impossible and can drive you nuts.
Wow, that's right of course! Never thought of this possibility for "music machine", although I wrote that stereo sound code. :-o
Hmm, wouldn't it be relatively easy to change the direction from left-right to top-down? But then, using several instruments for each "music frame" would require some of them to be placed near the middle, so the effect won't be noticeable for most instruments in a track...
Hmm, wouldn't it be relatively easy to change the direction from left-right to top-down? But then, using several instruments for each "music frame" would require some of them to be placed near the middle, so the effect won't be noticeable for most instruments in a track...
Yes, but isn't this is how proper stereo should be recorded? Bass and drums in the middle and everything else on the left or right...... It's how I've always done it anyway.But then, using several instruments for each "music frame" would require some of them to be placed near the middle, so the effect won't be noticeable for most instruments in a track...
Also, by making the track slightly wider than the screen width I could of had stereo with basic volume mixing, as things off screen are quieter!
Vote for this file at the files archive here:
http://www.zomis.net/rnd/info.php?f=371
I awarded it with a Golden Rockford (let me know if you disagree) and rated it with 9, all that's missing is an in-game editor for changing the tune!
http://www.zomis.net/rnd/info.php?f=371
I awarded it with a Golden Rockford (let me know if you disagree) and rated it with 9, all that's missing is an in-game editor for changing the tune!
I was going to do this....... but R&D's editor is so good for this kind of thing.... copy/paste/undo etc.... oh and the ability to save your tune toI awarded it with a Golden Rockford (let me know if you disagree) and rated it with 9, all that's missing is an in-game editor for changing the tune!
I don't think it deserves a GR as it's not technically a game.... I'm more happy about tunes themselves than the "game"