Level Shuffle
Posted: Sat May 09, 2026 7:34 pm
Creating a separate topic for it because I did a little tiny update.
In short, it's just one level randomly generates it's layout. For the most part it's just some walls, some rocks and bomb, and also a specific amount of gems that always matches the amount required for completion (it's always 90/90, but maybe I will find out a way to make it pick value randomly as well). Oh yeah, I also added this sort of "biome" thing where some patches of sand are instead replaced with "emc_grass".
Video
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