It contains (among many others) the following additions and fixes:
- added support for BDCFF game elements that were still missing
- added support for tapes recorded with old or new GDash game engine
- added color picker for selecting level specific colors for BD engine
- added support for smooth movement using two-step directions in BD engine
- added new game element “light rock” to native BD game engine
- added level editor option for fixed or buggy BD style teleporter
- added support for moving/pushing rock animations to BD engine
- added support for BD game engine levels without time limit
- added new (collectible) game element “rocket” to native BD game engine
- added support for level specific information text messages from main menu
- added support for optional level info (“story”) before starting the game
- added showing full level and level set information for BDCFF levels
- added setup option to show level info before game start (yes/no/once)
- added setup option to save setup without “save and exit” menu entry
- added missing editor graphics for some BD style game elements
- added missing element descriptions for some BD style game elements
- added using old BD engine for tapes from 4.4.0.0-test-3 and earlier
- changed the BD engine to match the new GDash code at various places
- changed allowing negative number of gems needed in level editor
- changed graphics (and names) for BD style sand ball and loose sand
- changed name of BD style “mega rock” to “heavy rock” (for “light rock”)
- fixed clipping BD engine intermission levels in editor
- fixed smooth animations for snapping in BD engine for non-black space
- fixed using BD player pushing animation while stirring the pot
- fixed using BD player pushing animation when moving to pushable tile
- fixed broken BD player pushing animation when pushing an element
- fixed graphical bug with snapping player drawn as moving into explosion
- fixed bug with drawing diagonal player movement in BD engine
- fixed use of smooth movement when elements are moving diagonally
- fixed smooth movement for elements passing through slime in BD engine
- fixed smooth movement for player pushing bladder (bubble) in BD engine
- fixed showing number of BD diamonds needed if determined at run-time
- fixed bug with handling player birth game elements before hatching
- fixed smooth movement for elements in magic wall with no space below
- fixed moving rock animations for BD engine when on conveyor belt
- fixed pushing element from left side onto conveyor belt in BD engine
Now available from the download page!