Yeah...I feel like a newb asking this
Posted: Thu Aug 03, 2023 1:13 am
OK...embarrassed to ask, but although I have been using R&D for a couple decades now, I did it the hard way.
I originally modified existing graphics and the .conf files to make them work. I never used the program for making levels b/c I am on a Mac and did not want to install and run windows.
So I recently update to the latest version of R&D after many versions had been posted.
So here is the dummy question:
Where in the world do I put my own levels to make them show up in the program's list of levelsets?
Also...has there ever been a finished instruction manual posted (since I have been away from the forum for awhile) that makes a simple explanation of using CE values and other things like the ref section of the game editor?
It would really be helpful. I have some large research projects going on and never have the time anymore to sit down and figure these things out. I have made some decent complexity in my levels, but am thinking a general information sticky containing things like this would be very helpful.
In fact if someone would take the time to write up a general and up to date, "Making R&D levels for Dummies Guide" and make a sticky, I think it would be a big help.
I also really would like advice on an easy way to make my own player animations. Years ago I looked into using poser to do so, but just never took the time to go into learning the program just to use it once to make up a set of decent animations. Admittedly I cheated a bit by once using the creature editor in the game Spore to make a modified yam yam and imported that. But just have to many things going on to be able to spending the time I would like to in digging into other software to make a good player anim. I modified others graphics before, but that has limitations as well.
I originally modified existing graphics and the .conf files to make them work. I never used the program for making levels b/c I am on a Mac and did not want to install and run windows.
So I recently update to the latest version of R&D after many versions had been posted.
So here is the dummy question:
Where in the world do I put my own levels to make them show up in the program's list of levelsets?
Also...has there ever been a finished instruction manual posted (since I have been away from the forum for awhile) that makes a simple explanation of using CE values and other things like the ref section of the game editor?
It would really be helpful. I have some large research projects going on and never have the time anymore to sit down and figure these things out. I have made some decent complexity in my levels, but am thinking a general information sticky containing things like this would be very helpful.
In fact if someone would take the time to write up a general and up to date, "Making R&D levels for Dummies Guide" and make a sticky, I think it would be a big help.
I also really would like advice on an easy way to make my own player animations. Years ago I looked into using poser to do so, but just never took the time to go into learning the program just to use it once to make up a set of decent animations. Admittedly I cheated a bit by once using the creature editor in the game Spore to make a modified yam yam and imported that. But just have to many things going on to be able to spending the time I would like to in digging into other software to make a good player anim. I modified others graphics before, but that has limitations as well.