The "automatically count gems needed" option does not count right

Found a bug in R'n'D? Report it here!

Moderators: Flumminator, Zomis

Post Reply
ncrecc
Posts: 106
Joined: Thu Jul 12, 2018 12:59 am

The "automatically count gems needed" option does not count right

Post by ncrecc » Sat Jan 05, 2019 8:31 pm

It regards diamonds (worth 3 gems) as worth 1 gem, completely ignores nuts, pearls, crystals, and infotrons; and there is no option to count gems inside of walls.

User avatar
Holger
Site Admin
Posts: 3218
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Re: The "automatically count gems needed" option does not count right

Post by Holger » Mon Jan 07, 2019 10:03 am

Fixed!

This option was more or less only working correctly for Mirror Magic style levels (where it came from), but I've added all those elements now which also count as "gems" in other engines (including walls containing gems).

Post Reply