Level keys

Got a cool idea that should be in R'n'D? Let's hear it!

Moderators: Flumminator, Zomis

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kjr
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Joined: Wed Dec 22, 2004 10:25 am

Level keys

Post by kjr »

I would love to have the user search for the keys to unlock future levels. This could be a CE or a natural element. Picking it up AND completing the level would unlock however many levels you picked up keys for.
Zomis
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Post by Zomis »

I think Holger has had this in his mind before, and of course... it has been mentioned before :)

I think, and hope, that this feature will be coming soon... and secret levels as well...:)
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Holger
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Post by Holger »

This is a nice idea, although a bit tricky.

Currently, you can select every level (with "handicap" disabled), so "secret" levels must be hidden somehow. Especially, the state "secret key collected that unlocks secret level" has to be stored somehow.

Currently, the easiest solution to create secret levels is to include them into the current level, being unreachable without the "secret item", and teleport to the secret level (region) when collecting it (and teleport back after finishing it).
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