![](/I/0000.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0068.png)
![](/I/0067.png)
![](/I/0068.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0008.png)
![](/I/0000.png)
![](/I/0067.png)
![](/I/0013.png)
![](/I/0067.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0068.png)
![](/I/0067.png)
![](/I/0068.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0000.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0013.png)
![](/I/0000.png)
more sokoban levels
Moderators: Flumminator, Zomis
You can play them in mind (if possible), or you can copy them to R'n'D:are these topics about finishing levels in mind?
Yes, indeed.this puzzl is possible
wow, thx.Holger wrote: ↑Thu Oct 22, 2020 9:52 pm You can play them in mind (if possible), or you can copy them to R'n'D:
- click at the "reply with quote" button of the post that contains a level sketch
- copy the text representation of the level sketch to the clipboard using "Ctrl-C"
- click "back" to return to the post without replying
- open R'n'D and go to the level editor
- paste the level sketch by pressing "Ctrl-V"
Done!Just check for all elements in the level sketch if they match a certain engine, and set the engine accordingly. (And map obsolete elements before doing that, just like it is already done when loading historic R'n'D level files.)