The graphic player bug, again! (hopepully, the last one)

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RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

The graphic player bug, again! (hopepully, the last one)

Post by RAP » Mon Jun 19, 2006 6:27 pm

Heres the tape and level from my private levels that I'm working in for...
(dang, 2 example level relased from my Priavte Levels)

Edit: I think I can' t send the file due to my busy time, I'll send it later.

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RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

Post by RAP » Tue Jun 20, 2006 12:19 am

A update:

Heres the link to it:
http://www.zomis.net/rnd/download.php?id=518

One extra bug was found during the tape play:
During between 0:30-0:32, when I collect the gem and ranned into the soild wall,
I was still moving by the moment, a minor graphic bug error that I founded.
(One post + two bugs = some credit! :D )

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Jannik
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Location: Germany

Post by Jannik » Tue Jun 20, 2006 2:13 am

Hi Ryan!

Great level, I really like it! :D

At the beginning I died exactly the same way like in the tape. :lol:

Long time I thought it is impossible to solve, but after setting the time limit up :oops: I got it! 8)
Well done :!: I'm curious about the whole levelset ...

About the bugs ...
I can confirm the 2nd bug ... but it's so short, it doesn't really bother much in my opinion ...

But what is the first bug you're talking (or not talking :twisted: ) about? :P

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RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

Post by RAP » Tue Jun 20, 2006 2:43 am

Whoops, I think I forgot to ask that one. :oops:

The first bug near to the exit is when I collect the gem while the bomb explodes,
the the graphic of the player (not real) is left shaded.

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