
- I doubled the lives (Start with 200, and restore 10 per heart)
- I removed the rubies display, but the bonus is still working and improved.
- The rubies bonus is now 75 Life bonus with 1000 points.
- I added the ammunition, but I need a better way to make 400 shots per weapon. Also, I hope the engine will merge all the ammo into one weapon instead of downgrading.
- Everything will have score points. I hope the player will enter the hall of fame even player died. The highest score is probably 40000, but I haven't tried yet.
However, there are some problems that I cannot fix it at this time.
Here they are.

Removing the font_2 value from the configuration file caused some names in the levelset list displays as the original font.

Removed the font killing of the high scores and its background, but I can't change the font.

The font of hall of fame shows incorrectly. I need a better way to fix it. If you're finishing a game and recorded into the hiscore table, it could be more awful.

In the custom artwork settings, resolution settings and some options, the variable below use the original font to show it.
I figured out why Alan made the plant creep impossible to hit close. If you shot far and created a plant creep, the value "Point blank hit" will kill it instantly. Is there any other ways to solve it?
I can't make the weapon with more than 255 shots, but it's still not enough. I need a better way to make it contains more than 255 shots. AND the weapon will downgrade if ITS ammo is used up and there are still shots left in the older weapons. For example, if the Throwing Knife has 200 shots and they are used up, and there are still 60 shots for Infinite Rocks, the remained 60 shots will shoot as Infinite Rocks which is slower.
By the way, there are the value of each item:
Weapons/Items: 100 Points each
Sword pieces: 200 Points each
Plant/Stones: 5 Points each
Slow monsters: 10 Points each
Fast monsters: 20 Points each
Plant creeps: 25 Points each
Shadows: 50 Points each
Rubies: 10 Points each
Hearts: 10 Lives each
100 Rubies= 75 Lives + 1000 Points
Sword Altar Ending: 5000 Points
Well, I've said too long.