a little question:
I've just seen, you can change the player artwork with
a CE.
[ ] [SET ARTWORK] = [ [ELEMENT] ]
But how do you enter a graphic of an element?
CE Action: player artwork
Moderators: Flumminator, Zomis
Hello, i think you can change it into the element that triggered the change.
Like:
That would turn the player into the triger element, in this case a rock
.
I dont know what the target thing is for.
Maybe u should ask Holger.
Like:
Code: Select all
Hit by element = [rock]
Change player graphics = [Trigger]

I dont know what the target thing is for.
Maybe u should ask Holger.

Using the "Target" option to change the graphic of the player is demonstated in Radiation Area.
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
"Trigger" is the "Element Triggering Change" (like the pseudo-element). James explained this above.
"Target" is the element in "Element Changes to (element)" at the top of the "Change" configuration tab. See the level mentioned above.
"Target" is the element in "Element Changes to (element)" at the top of the "Change" configuration tab. See the level mentioned above.
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
You're welcome. 
It is easy; the difficult part is finding a place to learn it.

It is easy; the difficult part is finding a place to learn it.

The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.