The previous one was ok, I just said that (in my opinion) it doesn't go along with the signature ;-) Well, it looked like some hardware parts in Supaplex, I just couldn't find Murhpy there (maybe, as I said, because it was too small a picture).
So feel free to change it back.
What next?
Moderators: Flumminator, Zomis
> You really shouldn't push the hardest work aside, the longer you procrastinate, the more work
> is left to do ;-)
Maybe yes. ;-)
> BTW, when will the new EM engine be available for testing? Being bored recently I played a
> great many EM levels - I could have done it with the new engine already... but the good thing
> about it is that I exactly know the problems with the levels I played and I'll be able to see if
> they're solved directly after the fresh new RnD falls into my hands (provided there will be
> some of the levelsets I played included) ;-)
OK, you've convinced me -- see the "Announcements" section for details. :-)
BTW: If you need more level sets for testing, just let me know and I'll update the archive accordingly. I've started with those sets you (and others) have already mentioned.
> is left to do ;-)
Maybe yes. ;-)
> BTW, when will the new EM engine be available for testing? Being bored recently I played a
> great many EM levels - I could have done it with the new engine already... but the good thing
> about it is that I exactly know the problems with the levels I played and I'll be able to see if
> they're solved directly after the fresh new RnD falls into my hands (provided there will be
> some of the levelsets I played included) ;-)
OK, you've convinced me -- see the "Announcements" section for details. :-)
BTW: If you need more level sets for testing, just let me know and I'll update the archive accordingly. I've started with those sets you (and others) have already mentioned.
> I..d like to see more features in boulder dash deluxe?
Hmm, what is "boulder dash deluxe"? I only know the "classic" C64 Boulder Dash, which has a fixed amount of features, and an advanced version (was it BD II?) that has some additional features like "slime". As far as I know, the physics of the game engine I have the source code for covers the features of these two versions.
Hmm, what is "boulder dash deluxe"? I only know the "classic" C64 Boulder Dash, which has a fixed amount of features, and an advanced version (was it BD II?) that has some additional features like "slime". As far as I know, the physics of the game engine I have the source code for covers the features of these two versions.
and how about the 3460 native supaplex levels?
But I must agree: I've seen various sites with native boulderdash levelsets.

But I must agree: I've seen various sites with native boulderdash levelsets.
Visit my Boulder Dash website at:
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
> and how about the 3460 native supaplex levels?
Yes, it's a hard decision -- so many nice level sets available!
Although it seems that Supaplex has the biggest still active fan community these days...
> But I must agree: I've seen various sites with native boulderdash levelsets.
Yep, there are more BD levels out there as a human can play (except bojster, I assume ;-) ).
Yes, it's a hard decision -- so many nice level sets available!
Although it seems that Supaplex has the biggest still active fan community these days...
> But I must agree: I've seen various sites with native boulderdash levelsets.
Yep, there are more BD levels out there as a human can play (except bojster, I assume ;-) ).