Scrolling through levels in editor may occasionally trigger a crash

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TheOnyxGuy
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Scrolling through levels in editor may occasionally trigger a crash

Post by TheOnyxGuy »

I remember a while ago I reported a bug with level scrolling in editor that caused the game to transition into a crash screen saying something like "Gadget error" or like that, I can't really find it, I'll need to dig a bit deeper, but that's not exactly the point.
Just recently, I also got another crash regarding editor's prev_level and next_level buttons, sometimes when you're clicking them around a bit too quickly, the game may potentially crash, leaving this in rocksndiamonds.log file:

Code: Select all

[WARN] cannot load micro chunk 'CONF_VALUE_32_BIT(3)' value for element -1 ['(?)']
[WARN] cannot load micro chunk 'CONF_VALUE_32_BIT(3)' value for element -1 ['(?)']
Well, at least I made the game crash just by clicking around the editor previous/next level buttons.




Also one more thing, I'm not really sure what this is supposed to be, but I also triggered it to appear few times while too just sort of raving around the next and prev level buttons. I'm assuming that's supposed to be a similar tile switcher just sort of bugging out for me, but it basically locks all clicks until I not only leave the editor, but also reenter it back with keyboard buttons.
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Previously known as Eizzoux (boooo)
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Holger
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Re: Scrolling through levels in editor may occasionally trigger a crash

Post by Holger »

This all does not look good. :(

Unfortunately, I wasn't able to reproduce this so far -- please let me know if there is any way to trigger this odd behavior.
filbo
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Re: Scrolling through levels in editor may occasionally trigger a crash

Post by filbo »

Onyx, can you trigger these things at will? Do it under `gdb`?
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