1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As

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BrownSky
Posts: 37
Joined: Mon Sep 24, 2018 4:04 am

1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As

Post by BrownSky »

Hi Holger, thank you again for such a great app, Rocks'n'Diamonds, which has gone far behind any other program inspired by Boulderdash. The reason being I think its great flexibility and scope for extending it. I apologize for peppering you with so many requests/new ideas, I guess I just feel that so much fantastic work has gone into the BDX engine, that the level designer is now by comparison is looking a bit long in the tooth and could do with some love...

# 1. Could an option please be added to the Editor sub-menu under Setup,
to allow the user to not have to answer the dialog asking if he or she wants to discard the changes,
but [with this setting] the program doesn't discard the changes,
instead it auto-saves the file.

The reason for this request is,
I often decide not to save the changes,
and then I regret it later.
If I could set it to autosave,ing
then I can always capture the changes,
and if I have software running monitoring the folder for changes,
it can automatically create a backup copy of the latest file,
so over time I accumulate a set of versions of each level.

#2. Even better of course would be if Rocks'n'Diamonds could have a setting to auto-rename the old version of the level file - that is, upon the user clicking Save, or the program auto-saving. The program would need to do the rename of the existing file just before it writes the level data to a new file.

#2b. It would be great if the auto-rename could NOT just rename the file to 'Backup of 001.level',
but instead, appended a date-time stamp to the file name, e.g.
'001.20250731163459.level'.

Then I wouldn't need to use a 3rd party application to capture versions of the levels. I have some software which does this - well, only one, a text editor called EditPad Lite - and it is my go-to text editor because of that feature, although I am planning to at some point upgrade to EditPad Pro. But being a text editor, it can't help me much with level files, for which the one and only program to work with them is Rocks'n'Diamonds itself :-)

#3. And lastly, being able to "save as" a level with a different name, from the level designer, would be fantastic, and make the level designer behave much more like most programs.

Cheers, John
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