Rockford looks really weird sideways

Found a bug in R'n'D? Report it here!

Moderators: Flumminator, Zomis

User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

Rockford looks really weird sideways

Post by TheOnyxGuy »

I'm not sure if it fits this topic, but... Remember I drew a sort of my own interpretation of player with a bit more clean style a while ago? Well, now for some reason I decided to try instead to modify the original despite to see just how much can I "fix" it. And by "fixing" I mean that if you look closely at player sideways, his anatomy even for a toon look like complete nonsense, especially with that weird neck supporting the head by it's chin. So, in the end, here's how it turned out. Personally, I feel like how he looks much closer to what he looks like from the front and back, and also it now starts looking very close to the older sprite I mentioned at the start.
plr_redesign.png
plr_redesign.png (22.75 KiB) Viewed 14771 times
Obviously, player's original look is pretty much iconic, but I think the idea has it's place.
Previously known as Eizzoux (boooo)
ncrecc
Posts: 287
Joined: Thu Jul 12, 2018 12:59 am

Re: Some mirrors are slightly off

Post by ncrecc »

a bit misfitting in this topic i think; rockford looking odd from a sideview is different than some sprites being visually misaligned. nice sprite though. i like how you got rid of the "banding" on his pant legs
User avatar
amirnatsheh7
Posts: 102
Joined: Sun Apr 30, 2023 3:59 pm
Location: israel
Contact:

Re: Some mirrors are slightly off

Post by amirnatsheh7 »

ncrecc wrote: Wed Jun 05, 2024 5:26 pm a bit misfitting in this topic i think; rockford looking odd from a sideview is different than some sprites being visually misaligned. nice sprite though. i like how you got rid of the "banding" on his pant legs
very nice eizzoux, your graphics animated is cool and good,

and hey ncrecc check my message in PM
name: amir natsheh
Age: 17 (i'm teenager now)
gender: male/boy
country: israeli
Like: rnd, PT, Sth, SMB series, AB (antonblast) and more!!
dislike: R34, scammer and etc
User avatar
Holger
Site Admin
Posts: 4278
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Re: Rockford looks really weird sideways

Post by Holger »

I agree with ncrecc here and think that your post deserves its own topic! So I have split it, to not reactivate an old thread with a different topic.

Eizzoux, your improved version of the classic R'n'D player looks really good! :D

Some very careful, but convincing changes and adjustments!

I honestly think about replacing the classic player graphics with your improved version -- is this only a "design study" using one single frame, or do you already have a complete set available? ;-)
User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

All four players + more weirdness in OG sprites

Post by TheOnyxGuy »

Holger wrote: Wed Jun 05, 2024 7:32 pm I honestly think about replacing the classic player graphics with your improved version -- is this only a "design study" using one single frame, or do you already have a complete set available? ;-)
Not a complete set yet, I'll do that in the meantime.

One thing I want to point out that nobody noticed yet (which also convinces me that this change won't affect much) is eye color. Initially it was just slightly brightened black (and a while ago rockford's eyes were just completely black, which looked pretty funny whenever player walked on a key door). In this updated version, rockford's eye color is instead replaced by one of dark colors of his clothing, which, honestly, I think actually looks quite fitting.
Eye color comparison
Eye color comparison
plr_eye.png (45.5 KiB) Viewed 14690 times


Here's also the entire cast of all four players with the updated look (fixed anatomy, colored eyes)
All four players in old and new look
All four players in old and new look
plr_justthefourofus.png (59.15 KiB) Viewed 14690 times


By the way, can I also point out that on the OG sprites these pixels for all four players are commonly not recolored, so I don't know if that is supposed to be shadow of the right hand projected on the clothing or just darker part of hand... It looks really strange.
Weird pixels in old sprites
Weird pixels in old sprites
plr_hand_shd_maybe.png (4.13 KiB) Viewed 14690 times
It does look like shadow of hand for the first player because of pretty similar colors, but for other three... not so much.
Previously known as Eizzoux (boooo)
User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

Rockford is walking relatively normally now

Post by TheOnyxGuy »

Alrighty, here's how he looks for now. I think it works pretty well.
rcfd.gif
rcfd.gif (41.83 KiB) Viewed 14434 times
Previously known as Eizzoux (boooo)
User avatar
Holger
Site Admin
Posts: 4278
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Re: Rockford looks really weird sideways

Post by Holger »

It really does! Well done! :D
User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

Rockford's front and back...

Post by TheOnyxGuy »

Also did the front and back, although I feel like I somewhat rushed the back sprite, so I'll probably modify it a bit more...
pu.gif
pu.gif (110.67 KiB) Viewed 14216 times
Previously known as Eizzoux (boooo)
ncrecc
Posts: 287
Joined: Thu Jul 12, 2018 12:59 am

Re: Rockford looks really weird sideways

Post by ncrecc »

the way the shadows on his back in the "walking up" animation wriggle around so much is a bit distracting, methinks. also the lighting on his neck changes for 1 frame
User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

R'n'D also has inconsistent color palette...

Post by TheOnyxGuy »

Pretty much, yeah. I already changed that.

Also, although this is slightly off-topic, I don't think this specifically deserves it's own topic, but... It's a thing that sort of messed with me several times years ago... For some reason, despite R'n'D's palette, despite being "consistent", isn't that consistent. Let me explain.

Let's open few texture files of R'n'D in any image editing software, which is PaintDotNet in my case (it can be even just MS Paint, whatever). I opened RocksElements and RocksSP. Now what we need is the color pick tool to... well, pick colors. Basically, the idea is picking same colors from every file. My first choice was on the bright yellow.
a1.png
a1.png (138.82 KiB) Viewed 14038 times
a2.png
a2.png (161.54 KiB) Viewed 14038 times


Picking one as primary and other as secondary colors, here's the result:
b1.png
b1.png (113.13 KiB) Viewed 14038 times


Yeah, for some reason seemingly same color is just slightly different in different files. Here they are side by side:
b2.png
b2.png (9.88 KiB) Viewed 14038 times


And that's just one of few examples.


Besides that, some sprites, especially explosions and acid, contain several colors that are not really used anywhere else, mostly weird shades of brown and... greenish orange or something? I don't really get it...
c1.png
c1.png (265.52 KiB) Viewed 14038 times


Even weirder, the RocksCollect is the strangest of all because it is the only texture file in the game (aside from the app icon) that is translucent and that uses actual blurry sprites unlike usual black '#000000' background.
c2.png
c2.png (72.01 KiB) Viewed 14038 times


Around two months ago, I got an idea on trying to collect all sprites, remove most of the duplicates and just gather all of them into one huge 2048x2048 atlas and also modify all of them to have them share one solid palette. In the end, aside from RocksCollect, I managed to not just fit all of them, but also have a lot of free space to spare, possibly for the fixed collecting animations and probably even more.
d1.png
d1.png (1.32 MiB) Viewed 14038 times


I mean, this is just for a proof of concept, but practically, this is obviously useless nowadays for the game (aside from fixing the palette).
Previously known as Eizzoux (boooo)
ncrecc
Posts: 287
Joined: Thu Jul 12, 2018 12:59 am

Re: Rockford looks really weird sideways

Post by ncrecc »

i wonder if the palette once was consistent in much older versions of RnD for older systems that couldn't display as many colors
User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

A lot of Rockford, oops...

Post by TheOnyxGuy »

Alright, I went a little bit over the board and not only modified all of the existing sprites, but added top view sprites for some reason. Although I think it would work pretty well for Sokoban engine if it ever gets implemented, maybe...
meingott.gif
meingott.gif (373.68 KiB) Viewed 13845 times
Previously known as Eizzoux (boooo)
ncrecc
Posts: 287
Joined: Thu Jul 12, 2018 12:59 am

Re: Rockford looks really weird sideways

Post by ncrecc »

perhaps you could add pushing up/pushing down animations to normal side-view rockford as well; you've already done pushing down: viewtopic.php?p=14770
User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

Re: Rockford looks really weird sideways

Post by TheOnyxGuy »

Maybe, although I was mostly just refining original sprites, top view one is just a separate thing. But yeah, maybe I'll do additional pushing animations in the meantime
Previously known as Eizzoux (boooo)
User avatar
TheOnyxGuy
Posts: 641
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

Excuses, excuses, excuses...

Post by TheOnyxGuy »

Sorry for being inactive for... Quite a while... Although, the forum itself has been stagnant for a while, it seems. Anyways, I have been inactive for... well, several reasons. For the most part is just situations in life, especially one of my relatives passing out two weeks ago...

Anyways, I have given myself a task to redo new Rockford sprites from that BD engine prerelease... Well, few months ago... Oops...
Just now found time for one of them, that being the Rockford with a bomb.
One thing, though, didn't exactly like the color of the bomb fuse, because it blends with Rockford, so made it white instead. It's not like white fuses are foreign for R'n'D, right?
And the bomb is also slightly smaller, yeah.

asdasdasda.png
asdasdasda.png (81.11 KiB) Viewed 9594 times
Previously known as Eizzoux (boooo)
Post Reply