Then I made them change CE score every 25 frames but they just use only one first tile. And they becomes animated only when I disable function of changing CE score.
It works not with all these elements but earlier it worked fine. What's the matter?

Moderators: Flumminator, Zomis
Only "global_sync: true" & "anim_mode: loop", CE_score is not needed for this.Holger wrote:-- do you animate your CE using "global_sync: true" or using "anim_mode: ce_score"?
Affirmative! It appeared only after changing something in graphicsinfo.conf, but I really don't know after what change this happened. And it fixes only when I (you know) turn off Changing CE_score. This is such a weird bug or something. I'll try to change something in graphicsinfo.conf, maybe something will happenHolger wrote:Or do you mean that it stopped working after you did some changes to the configuration (in the level editor or in the file "graphicsinfo.conf")? In this case you should try to compare the current version of your set with the last one that worked as it should.
I also had to do some debugging to find out what the heck is going on here, but finally the test level "011.level" you have provided in your last post was key to solving the problem!I just can't understand how the heck this happens.