There's no point-reward system playing original Supaplex levels so counting the time to 16:39 after solving a level is not needed. Especially since the original game doesn't do anything with time.
It could be done this way: if an interface doesn't contain the level score, just skip counting.
Disabling animation of calculating score for each second left
Moderators: Flumminator, Zomis
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Re: Disabling animation of calculating score for each second left
There's something similar to what you're asking for in the R'n'D setup menu.
I suppose it could add a choice like:
'ONLY IF REMAINING TIME AFFECTS SCORE'(with doing this for all levels as default), or
'EVEN IF REMAINING TIME DOES NOT AFFECT SCORE'(with doing this just for the score effecting ones as default).
Code: Select all
R'n'D main menu > 'SETUP' > 'GAME & MENU' > 'COUNT SCORE AFTER GAME' > 'ON'/'OFF'
'ONLY IF REMAINING TIME AFFECTS SCORE'(with doing this for all levels as default), or
'EVEN IF REMAINING TIME DOES NOT AFFECT SCORE'(with doing this just for the score effecting ones as default).
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Re: Disabling animation of calculating score for each second left
Yep, you are right -- counting time in Supaplex levels is indeed a bit pointless.
I'll have a look at this again ... until then, BryanFRitt's solution will work fine.
I'll have a look at this again ... until then, BryanFRitt's solution will work fine.