- Turn on player's initial inventory and place pair of elements in player's inventory in his properties, first must be any collectible/diggable/movable;
- Place sokoban objects (lamps) somewhere nearby the player on level;
- Start level (test);
- Drop both objects in one place by double tapping the Drop button, move off them;
- You can see the second object dropped covers the first one. Collect/dig/move it off and if it left nothing on the place you dropped it first step on that field yourself. As you can see, first dropped object appeared behind player;
- Push Sokoban object to this "empty" object, aand... "DENG"! It turns into sokoban field.
Creating sokoban fields from elements in inventory
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- TheOnyxGuy
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Creating sokoban fields from elements in inventory
Yeah, name of topic is pretty confusing, but I'll try to explain. Remember you can set initial inventory for any player with any elements in inventory? So, I can tell you can create sokoban fields from nearly any pair of elements. Here's what you need to do for this glitch:
Previously known as Eizzoux (boooo)