Hi, I'm not sure who saw the original topic..... It was up for a week, but a week of "Too many connections"
I still need feed back.....
Quick recap.... Netwars is an online deathmatch for R&D..... And I need people to test it for me!
Thanks...
NetWars
NetWars
Moderators: Flumminator, Zomis
Hm... it´s great ! The graphics are perfect, gameplay is guaranted.
But: MG, pistol, sniper rifle don´t hurt in any way.
Alan, you would have to set a CE called (maybe) "destroy", that removes in 0 frames. Set the "destroy" into the place, where the shot should destroy something.
I know, you know how to make it, it´s just a way how I do that. Like in Earth 3120 the plasma cannons for example.
But: MG, pistol, sniper rifle don´t hurt in any way.
Alan, you would have to set a CE called (maybe) "destroy", that removes in 0 frames. Set the "destroy" into the place, where the shot should destroy something.
I know, you know how to make it, it´s just a way how I do that. Like in Earth 3120 the plasma cannons for example.

If I understand it right (from your post in the last forum), the program does not crash,Yoshi348 wrote:I've still got that crashing problem [...]
but is aborted with an error message. This is due to a network synchronization bug, caused
by the current implementation of teleporting. In this case, the program stops. (It should
probably better only abort the current game, not the program execution, but it is _not_ a
program crash, which means that the operating system terminates the program. I agree that
under Windows it looks a bit like a crash; I should open a dialog box in such cases...)