Got a cool idea that should be in R'n'D? Let's hear it!
Moderators: Flumminator , Zomis
richard
Posts: 199 Joined: Fri Jun 18, 2004 9:00 pm
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by richard » Mon Jul 12, 2004 11:24 am
The number of sound replays for a falling artwork rock could be 2. Means, that the sound will 2 times played "completely" during the rock falls. (In loop it would only play it 2 times until it stops falling).
The code could be like:
rock.falling: wind.wav
rock.falling.re: 2
rock.falling.mode_loop: true
The "re" could be the "replay" of the sound. Another code is good too, just tell me if it would be there.
Anyways, you can make with that easily the "rock.creating" wav... or not ?
Holger
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Posts: 4278 Joined: Fri Jun 18, 2004 4:13 pm
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by Holger » Wed Jul 28, 2004 8:52 am
Hmm, not really sure what you mean...
Yoshi348
Posts: 132 Joined: Fri Jun 18, 2004 8:27 pm
Location: My own little world (California)
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by Yoshi348 » Wed Jul 28, 2004 8:09 pm
I think he means, instead of looping the sound effect either "once" or "forever", it could be set to "twice" or "thrice" or "seventy-two times".
richard
Posts: 199 Joined: Fri Jun 18, 2004 9:00 pm
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by richard » Wed Jul 28, 2004 8:28 pm
If that code is there:
rock.impact: abc.wav
rock.impact.re: 3
It plays 3 times the sound abc.wav if it impacts. Easy !
Holger
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Posts: 4278 Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
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by Holger » Thu Jul 29, 2004 8:56 pm
OK, now I know what you mean.
It's not a bad idea, I think. (Loop sound mode could be completely replaced by setting the number of sound repeats to zero or something like that.)