Invincible Player
Posted: Mon Jan 28, 2008 1:01 pm
Hi y'all, can you help me?
I'm working on a level and I do not know
what to do else to kill the player, yes, KILL the player.
He doesn't die!
Well, I've made a laser with CEs. For a laser that goes in one
direction I used two CEs: One CE that moves in the specific direction
and a second that shows via graphic how the laser hits something, you understand?
And now here's the problem: There is no function of the CE which allows to
kill the player when the laser hits the player because the CE changes in exactly the moment when it hits the player, so you cannot use the actions
"kill when hit player", "kill when touching" (I dunno the reason) and "kill when colliding with" because the element that represents the hitting laser doesn't move at all, so the player cannot collide with it.
I don't know what to do, can anyone help me?
Thanks
I'm working on a level and I do not know
what to do else to kill the player, yes, KILL the player.
He doesn't die!
Well, I've made a laser with CEs. For a laser that goes in one
direction I used two CEs: One CE that moves in the specific direction
and a second that shows via graphic how the laser hits something, you understand?
And now here's the problem: There is no function of the CE which allows to
kill the player when the laser hits the player because the CE changes in exactly the moment when it hits the player, so you cannot use the actions
"kill when hit player", "kill when touching" (I dunno the reason) and "kill when colliding with" because the element that represents the hitting laser doesn't move at all, so the player cannot collide with it.
I don't know what to do, can anyone help me?
Thanks