...for the purposes of unsaved changes warnings. In other words, if you change only CE values, then click exit, the game will discard your changes without giving you the usual warning thing. Very bad, now that CEs require so much work. (This also applies to any other info-screen editing, but nobody would really care until now.)
On a related note, it would also be handy to have info-screen editing be added to the things you're able to undo, especially with the semi-confusing "Copy settings from/to element" tool.
[Fixed] CE value editing not considered changing level...
Moderators: Flumminator, Zomis
Yeah, right. That's nasty, and I wanted to fix at least the first aspect of the problem long ago. :-(
I'll see that I get this bug fixed for the next version.
Maybe I'll also add the value changes to the undo buffer, but I can't promise it. :-/
BTW: What do others think? Is an "undo" for the CE values really needed? (When I think about other software, I have the feeling that such value, checkbox or selectbox changes won't be covered by the "undo" function, but I might be wrong...)
I'll see that I get this bug fixed for the next version.
Maybe I'll also add the value changes to the undo buffer, but I can't promise it. :-/
BTW: What do others think? Is an "undo" for the CE values really needed? (When I think about other software, I have the feeling that such value, checkbox or selectbox changes won't be covered by the "undo" function, but I might be wrong...)