Sokoban open exit issue

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Jannik
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Sokoban open exit issue

Post by Jannik » Thu Nov 09, 2006 7:28 am

I just played Venatirs 5 levels and found a strange behaviour:
If you push the last Sokoban object into the last empty field, the closed exit will open. But if you push the Sokoban object then one step further, so that there's an empty field, the exit won't close, it stays open.
Is that a bug or intended behaviour?
(RnD 3.2.3-0)

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Francesco
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Post by Francesco » Thu Nov 09, 2006 2:49 pm

It should be the correct behaviour. You have solved the "Sokoban part" of the level, and the exit opens up for you to pass - why should it close again?

By the way, "Sokoban field w/object" elements and "Light up switchable lamp" elements can be safely destroyed, at any time.
Anyway, by the way, have fun!
Francesco

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bojster
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Post by bojster » Thu Nov 09, 2006 4:58 pm

There's no exit in original Sokoban anyway...

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Holger
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Post by Holger » Sun Nov 19, 2006 6:43 pm

> It should be the correct behaviour. You have solved the "Sokoban part" of
> the level, and the exit opens up for you to pass - why should it close
> again?

Besides bojster's point, this is indeed the main reason for this behaviour.

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Jannik
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Post by Jannik » Sun Nov 19, 2006 8:10 pm

In my opinion it looks somewhat incomplete when not all bulbs are glowing, but ok, you're the boss. :wink:

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