Mixed Levels

All about creating levels and level sets, custom elements and custom artwork.

Moderators: Zomis, Flumminator

Post Reply
User avatar
catlady
Posts: 22
Joined: Thu Aug 11, 2005 3:55 pm
Location: Georgia

Mixed Levels

Post by catlady » Wed May 17, 2006 2:24 pm

Hi everyone. I uploaded a new levelset. It's called mixed levels. It's just a few levels my 2 Daughters and I made. This was our first attempt to send levels in. I'm sorry, but, I couldn't copy & paste the download link. I know they're not good levels, but, remember, this is our first time. :oops:

User avatar
Darkon
Posts: 237
Joined: Sun Jun 20, 2004 9:19 pm
Location: UK

Post by Darkon » Wed May 17, 2006 3:04 pm

Im gonna take a look at them in a moment, but in the meantime heres the link to your levels.
http://www.zomis.net/rnd/info.php?f=496

User avatar
catlady
Posts: 22
Joined: Thu Aug 11, 2005 3:55 pm
Location: Georgia

Post by catlady » Wed May 17, 2006 3:46 pm

Thank you Darkon.

User avatar
Francesco
Posts: 577
Joined: Thu Dec 29, 2005 2:22 pm
Location: Sardinia (Italy)
Contact:

Post by Francesco » Wed May 17, 2006 7:31 pm

Hi all!
I've downloaded your levelset, for being the first, it contains very nice levels and ideas.
By the way, I've appreciated that some levels reset the point counter a couple of times... seems that Holger should add some zeros to the maximum possible score ;)
Go on creating!
Anyway, by the way, have fun!
Francesco

Daniel H.
Posts: 535
Joined: Sun Apr 02, 2006 7:13 pm
Location: USA

Post by Daniel H. » Wed May 17, 2006 10:03 pm

These are very nice levels! :D
Last edited by Daniel H. on Thu Jun 01, 2006 6:34 pm, edited 1 time in total.

User avatar
Jannik
Posts: 135
Joined: Fri Jan 27, 2006 2:55 pm
Location: Germany

Post by Jannik » Thu May 18, 2006 7:27 am

Hello catlady & kids!

Thank you for your funny levels! Not very difficult, but tricky enough to die here and there ... :oops:
I hope these ones aren't the last you share with us ...
I have to agree with Francesco, you had some really nice ideas. :idea:
Seems you like colors, penguins and question marks, don't you? :wink:

Here are just some little bugs I found (to prove that I played them all 8) ):

Lvl 18: I need 68 more emeralds :?
Lvl 27 (my favourite one): mail talks about mines in upper right room, but there aren't any :roll:
Lvl 32: 5 more emeralds needed, maybe you added the 5 robots later and forgot to reduce the number of needed emeralds ... :idea:
Lvl 35: I need a blue key or an exit door ... :?:

And some hints for the levelinfo.conf:
You can open and edit it with Notepad or better Wordpad.
You could replace the 1st "Owner" with something like "Cat's Mixed Levels",
the 2nd "Owner" with "Catlady"
and "100" with "39" (the total number of levels).

Thanks again!

Jannik

User avatar
catlady
Posts: 22
Joined: Thu Aug 11, 2005 3:55 pm
Location: Georgia

Post by catlady » Thu May 18, 2006 4:55 pm

Hello Jannik. Thank you for letting me know about the bugs. I went back & fixed them. How do I replace the fixed one for the other one I uploaded? Thanks. :)

Daniel H.
Posts: 535
Joined: Sun Apr 02, 2006 7:13 pm
Location: USA

Post by Daniel H. » Thu May 18, 2006 8:24 pm

Last edited by Daniel H. on Thu Jun 01, 2006 6:23 pm, edited 2 times in total.

User avatar
catlady
Posts: 22
Joined: Thu Aug 11, 2005 3:55 pm
Location: Georgia

Post by catlady » Fri May 19, 2006 12:42 pm

Hello everyone. I've updated Mixed Levels. Fixed known bugs.

User avatar
Jannik
Posts: 135
Joined: Fri Jan 27, 2006 2:55 pm
Location: Germany

Post by Jannik » Fri May 19, 2006 10:16 pm

I think the uploaded levels are still the old version. The bugs are still there ... :cry:

User avatar
Holger
Site Admin
Posts: 3332
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Post by Holger » Sat May 20, 2006 10:31 am

Nice and colorful levels! :-)

User avatar
Francesco
Posts: 577
Joined: Thu Dec 29, 2005 2:22 pm
Location: Sardinia (Italy)
Contact:

Post by Francesco » Sat May 20, 2006 6:43 pm

I was just playing again with your levelset, and went to level 31.
I decided to take a look to the editor - that is the classical way to cheat on "invisible paths" levels. Well, it's very nice to see that this kind of cheat is sort of "disabled", by the usage of many different CEs that do the same work... good job! If one really wants to cheat, has to work a little editing the level :D
Seeing a lot of question marks around on the level is, in general, an introduction to "No-CEs" levels - or to RnD CEs levels played with the EM engine - but for sure it isn't your case.
Anyway, by the way, have fun!
Francesco

Post Reply