Pre-release version 3.2.0rc6 available!

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Holger
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Pre-release version 3.2.0rc6 available!

Post by Holger » Wed Jan 04, 2006 1:47 pm

I have just uploaded a new pre-release version 3.2.0-6 of the upcoming new Rocks'n'Diamonds 3.2.0; it contains the following fixes and changes:

* added animation types "ce_value" and "ce_score" to graphicsinfo.conf
* fixed bug with not keeping CE value for moving CEs with only action
* changed CE action selectboxes in editor to be only reset when needed
* added option "use artwork from element" for custom player artwork
* added option "use explosion from element" for player explosions
* added cascaded element lists in the level editor
* added persistence for cascaded element lists by "editorcascade.conf"
* added dynamic element list with all elements used in current level
* added possibility for multiple CE changes per frame (experimental)

Please also update the included file "RocksDoor.pcx" (needed for the new cascaded element lists in the level editor).

For more details, please see the file "ChangeLog".

Important notice: Always keep in mind that levels or tapes created with pre-release versions of R'n'D might fail in later versions without warning. So use version 3.1.1 if you plan to create level sets that should work with all future versions!

Please note that this pre-release (test) version is based on the current stable version 3.1.1, so you need this package first.

ATTENTION: If you have any problems getting the pre-release version(s) to work on your computer, please stay with the current official, stable version 3.1.1 for now! The final release will be available as usual in a nice, complete archive when it's ready.

The pre-release version can be downloaded from the usual download directory:
http://www.artsoft.org/RELEASES/win32/r ... 060104.zip

As always: Have fun playing around with it, testing all changes and reporting bugs, if needed! :-)

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Holger
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Posts: 3043
Joined: Fri Jun 18, 2004 4:13 pm
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Post by Holger » Sat Jan 07, 2006 3:06 am

Important Update: The pre-release version 3.2.0-6 contained a bug that caused crashes under Windows. This updated version should fix this bug (although not tested).

http://www.artsoft.org/RELEASES/win32/r ... 060107.zip

It also contains some more features and fixes:

* added new change condition "(after/when) creation of <element>"
* added new change condition "(after/when) digging <element>"
* fixed bug when using "CE can leave behind <trigger element>"
* deactivated new possibility for multiple CE changes per frame

Hope this one works better than the first try! :-)

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