Search found 3566 matches

by Holger
Sat Jan 25, 2025 10:51 am
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.4.0.3 released!
Replies: 0
Views: 3484

Rocks'n'Diamonds 4.4.0.3 released!

This patch release fixes a few bugs and adds some polishing here and there: fixed cave score (tape score) when playing BD games with multiple lives fixed flickering panel score when playing BD games with multiple lives fixed fast-forwarding BD game engine when skipping player hatching fixed pressing...
by Holger
Thu Jan 23, 2025 11:09 am
Forum: Bug Reports
Topic: [4.4.0.1] Animating in BD engine
Replies: 9
Views: 7906

Re: [4.4.0.1] Animating in BD engine

No examples or demonstration animations needed, I think, because I got the idea! :) And yes, that makes sense. Especially when playing without sound, it's sometimes hard to notice the overloading laser beam, even if there is still the "overloading meter" in the game panel. But when only lo...
by Holger
Mon Jan 20, 2025 10:38 pm
Forum: Bug Reports
Topic: Exit isn't opening up
Replies: 6
Views: 6684

Re: Exit isn't opening up

As far as I was able to find out, this bug apparently already existed in the original C64 version of this level set. Whatever might have been the true cause for this level being unsolvable, I have now manually fixed it and re-released the BD level collection package. So after updating the level coll...
by Holger
Mon Jan 20, 2025 10:04 pm
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.4.0.2 released!
Replies: 0
Views: 3728

Rocks'n'Diamonds 4.4.0.2 released!

Another patch release is required to fix some nasty bugs in the last two versions: fixed adding extra life when playing BD games with multiple lives fixed clearing touch buttons in off-screen areas on Android fixed getting file size of BD caveset file inside Android APK file fixed bad use of functio...
by Holger
Mon Jan 20, 2025 7:08 pm
Forum: Bug Reports
Topic: [4.4.0.1] Animating in BD engine
Replies: 9
Views: 7906

Re: [4.4.0.1] Animating in BD engine

Does that mean that it will move out of the "Engine" tab? Since, well... it will not be the engine specific thing. Hmmm... you are right. It was indeed BD engine specific first, but now it isn't anymore. So it should in fact not be under an "engine" tab. Also, speaking of, only ...
by Holger
Sun Jan 19, 2025 4:14 pm
Forum: Bug Reports
Topic: [4.4.0.1] Animating in BD engine
Replies: 9
Views: 7906

Re: [4.4.0.1] Animating in BD engine

Yes, this is correct. The BD engine currently works as you described it, so animations currently have to fit into a 16 frames cycle. This also means that animations defined as being linear (to stop with the last frame) are restarted every 16 frames. I have to change this so that more R'n'D-like anim...
by Holger
Sat Jan 18, 2025 9:18 pm
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.4.0.1 released!
Replies: 0
Views: 3644

Rocks'n'Diamonds 4.4.0.1 released!

A new patch release version is available which contains the following changes: added support for playing BD games with multiple lives and global score added support for showing multiple lives for BD games in game panel added support for showing level set name in game panel added setup option to save...
by Holger
Wed Jan 08, 2025 8:38 am
Forum: Bug Reports
Topic: Exit isn't opening up
Replies: 6
Views: 6684

Re: Exit isn't opening up

Wonder if originally it was in one format that worked, and then later converted to the format it's currently in. That's exactly the case here, yes. The original format was a C64 game, from which it was converted to GDS format, which introduced the problem. (Or, alternatively, the format is OK, but ...
by Holger
Tue Jan 07, 2025 6:51 pm
Forum: Bug Reports
Topic: Exit isn't opening up
Replies: 6
Views: 6684

Re: Exit isn't opening up

I have checked this case, and you are right -- this level is indeed broken! :shock: What happens is as follows: This is a BD style level in native GDS format (which is a GDash cave file in binary format, contrary to the many BD level files in BDCFF format, which is a text format). It is detected as ...
by Holger
Sun Jan 05, 2025 2:22 pm
Forum: Bug Reports
Topic: Rockford looks really weird sideways
Replies: 28
Views: 32653

Re: Rockford looks really weird sideways

Wow, all these graphics and animations look really impressive! :shock:

It's great to see what you can get out of the limited tile size and limited color palette!

These graphics should be added to R'n'D for the new BD engine! :D
by Holger
Sat Jan 04, 2025 7:59 pm
Forum: Bug Reports
Topic: Visual Glitch in Sobigo Levelset by Jurgen Bonhagen
Replies: 6
Views: 4611

Re: Visual Glitch in Sobigo Levelset by Jurgen Bonhagen

Indeed it has a level start element! So everything is well-defined level-wise. But the player that is appearing right after the level has started causes the game engine to change the focus to that player (which by intention and by level design should not change the scroll position). However, as the ...
by Holger
Sat Jan 04, 2025 1:00 pm
Forum: Bug Reports
Topic: Visual Glitch in Sobigo Levelset by Jurgen Bonhagen
Replies: 6
Views: 4611

Re: Visual Glitch in Sobigo Levelset by Jurgen Bonhagen

Initially, the "camera" (playfield focus position) is centered on the player. However, in the level mentioned above, there is no player at all in the playfield when the level starts, but the player is dynamically created using a custom element right after the game starts. The bug was cause...