Search found 534 matches

by Daniel H.
Tue Jun 08, 2010 5:54 pm
Forum: Bug Reports
Topic: Saving tape with timelimit and loading without
Replies: 3
Views: 4329

I agree that it may sometimes be useful (and confusing) not to invalidate the snapshot in some cases. After this particular time limit case is fixed, what will happen if: a snapshot is recorded of a level that has no time limit; a time limit is later added to the level; and the snapshot is reloaded ...
by Daniel H.
Mon May 31, 2010 4:43 pm
Forum: Bug Reports
Topic: Saving tape with timelimit and loading without
Replies: 3
Views: 4329

If I understand correctly, an instant snapshot basically includes a copy of the level and its properties as they were when the snapshot was taken. Any modifications to the level will not affect past snapshots.

So perhaps instant snapshots should be invalidated when a level is modified? :?
by Daniel H.
Thu Apr 08, 2010 10:29 pm
Forum: Help
Topic: Stuck at level 1 of BD2K3 !!!
Replies: 13
Views: 12159

Perhaps the solution tapes could be made into a TV show for kids. :)
by Daniel H.
Sun Mar 21, 2010 9:56 pm
Forum: New Ideas
Topic: tube-making easier
Replies: 14
Views: 19736

The ability to add elements to envelope text would be nice (although it might be complicated to implement).

You can already show envelopes from a custom element using the "Show Envelope" action.
by Daniel H.
Sat Jan 02, 2010 6:50 pm
Forum: New Ideas
Topic: New tweaks/ideas/corrections for the level editor
Replies: 13
Views: 11969

I like the idea of being able to add notes in the level editor. Being able to add notes to CE's would also be nice. :) I think that adding markings to CE's and hiding certain CE's from the level editor is better done using custom artwork and a user defined element section that only shows elements us...
by Daniel H.
Fri Jan 01, 2010 1:23 am
Forum: New Ideas
Topic: New tweaks/ideas/corrections for the level editor
Replies: 13
Views: 11969

4 players is quite enough for Rocks'n'Diamonds. It's not even possible to fit all the eight players just by using the keyboard. But even if some of the players have joysticks or something similar, would the game handle many players within one screen (17 x 17)? Although one would probably not want m...
by Daniel H.
Fri Jan 01, 2010 1:08 am
Forum: Bug Reports
Topic: Is it just me or...
Replies: 1
Views: 3239

Be sure you have "User Defined Element List" turned on in Setup -> Editor.

It works for me. (Tested using levelset "Zelda II" on Rocks'n'Diamonds 3.2.6.1 SDL on Windows XP Home Edition.)
by Daniel H.
Wed Dec 30, 2009 11:18 pm
Forum: New Ideas
Topic: New tweaks/ideas/corrections for the level editor
Replies: 13
Views: 11969

Thanks for updating the "Mentioned ideas" topic. :)

I like the idea of having a "Redo" button.
by Daniel H.
Wed Dec 30, 2009 11:17 pm
Forum: New Ideas
Topic: Editable cursor
Replies: 5
Views: 7350

Are you sure that Rocks'n'Diamonds can use Windows cursors?
by Daniel H.
Wed Dec 30, 2009 11:16 pm
Forum: Bug Reports
Topic: Mocking laugh sound missing
Replies: 2
Views: 4535

If you disable the player death sound in soundsinfo.conf, you can still hear it. Sometimes I have heard it with sound effects turned off.

Other than that, it doesn't seem to play. I don't know why, other than perhaps the "player death" sound is covering it up.
by Daniel H.
Tue Dec 29, 2009 5:45 pm
Forum: New Ideas
Topic: New tweaks/ideas/corrections for the level editor
Replies: 13
Views: 11969

I believe Holger does have his own idea lists.
There is one list in a file called TODO.txt distributed with Rocks'n'Diamonds.

And don't forget the Mentioned Ideas for Rocks'n'Diamonds topic (although it is missing newer ideas).
by Daniel H.
Fri Dec 11, 2009 2:38 am
Forum: Off Topic
Topic: Forum database fixed
Replies: 9
Views: 10411

I must say it really is great to have the forum and files archive working again AND to have so many people back on the forum already! :D
by Daniel H.
Fri Dec 11, 2009 2:35 am
Forum: Puzzles
Topic: crack the rocks
Replies: 5
Views: 7360

I can't see it either.

Maybe it expired or something. :?
by Daniel H.
Fri Dec 11, 2009 2:33 am
Forum: Bug Reports
Topic: 3.2.6.1: Steel Exit can be destroyed
Replies: 3
Views: 3778

Great! :)
by Daniel H.
Wed Dec 02, 2009 9:41 pm
Forum: Bug Reports
Topic: 3.2.6.1: Steel Exit can be destroyed
Replies: 3
Views: 3778

I can confirm this bug. I assume it would be easy to fix.

(This bug was previously reported in topic 1919.)