Search found 3566 matches
- Thu Jul 03, 2025 2:33 pm
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21386
Re: Possible work-around for continuing in middle of tape playback issue
Thanks for mentioning this again -- I will have another look at this specific level and tape again! The problem should really only occur when "quick load" or "quick save" (that is, engine snapshots) are involved. Continuing a tape from the middle of an existing tape (using only t...
- Wed Jul 02, 2025 10:14 am
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21386
Re: Possible work-around for continuing in middle of tape playback issue
I am just about to debug this issue (that is, broken tapes resulting from using quick save and load while playing a level) again (after having tried again and again and again during the last about 10 or 20 years). :cry: The problem is, providing me with such broken tapes is not likely to help, as th...
- Tue Jun 17, 2025 10:26 pm
- Forum: General Discussion
- Topic: Abysm - my own BD inspired game
- Replies: 6
- Views: 421
Re: Abysm - my own BD inspired game
It works just fine! Haven't found anything "experimental" about the Linux version of your game. :) Very, very good game! Great atmosphere! Cool pixel art graphics! Generally very well done! Puzzles are not too hard, so it's both challenging and fun to play! Just reached the last level, but...
- Mon Jun 16, 2025 9:54 am
- Forum: General Discussion
- Topic: Abysm - my own BD inspired game
- Replies: 6
- Views: 421
Re: Abysm - my own BD inspired game
Hello Renons, welcome to the R'n'D forum! :-) Yes, you have posted at the right place, I would say! And no, there's no problem with a little self-promotion if it's somehow related to BD style games. :-D I only was able to have a very quick look at your game "Abysm" so far, but it looks ver...
- Sun Jun 15, 2025 10:26 pm
- Forum: Bug Reports
- Topic: in bd engine, can't set required gems to 0; it will automatically calculate the needed gems instead
- Replies: 1
- Views: 235
Re: in bd engine, can't set required gems to 0; it will automatically calculate the needed gems instead
In fact, this is intended behavior, because it is just how the original GDash BD engine works. :| As there is an explicit "automatically count gems needed" in the R'n'D level editor (which does not exists in the GDash level editor), this is especially confusing, unfortunately. :( This also...
- Sun Jun 15, 2025 10:05 pm
- Forum: Bug Reports
- Topic: segfault on debian 12 if pressing up or down on "level set info", "level info", or "level story" pages with no info
- Replies: 1
- Views: 137
Re: segfault on debian 12 if pressing up or down on "level set info", "level info", or "level story" pages with no info
Thank you for reporting this bug. Dereferencing null pointers has always been a bad idea... :shock: Fixed! :) BTW: There was another bug: When selecting a level set with a level with a level story and displaying this level story (in the info screen menu or by playing the level), then selecting a lev...
- Thu May 29, 2025 11:25 pm
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.0.5 released!
- Replies: 0
- Views: 1166
Rocks'n'Diamonds 4.4.0.5 released!
This patch release fixes a number of bugs: fixed broken handling of swipe gestures for moving scrollbars fixed saving setup for name/team, keyboard and joystick changes fixed saving setup for music and sound button changes fixed saving setup for virtual button changes fixed support for snapshot when...
- Thu May 29, 2025 11:23 pm
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.0.4 released!
- Replies: 2
- Views: 7603
Re: Rocks'n'Diamonds 4.4.0.4 released!
Thank you! 

- Tue May 27, 2025 8:51 am
- Forum: Bug Reports
- Topic: Rocks'n'diamonds - 4.4.0.4 won't save custom input layout
- Replies: 2
- Views: 2001
Re: Rocks'n'diamonds - 4.4.0.4 won't save custom input layout
Thank you for reporting this issue!
It is already fixed in my current working version, which will hopefully be released soon!
It is already fixed in my current working version, which will hopefully be released soon!

- Sat Apr 26, 2025 5:24 pm
- Forum: Testing Area
- Topic: How to draw a level sketch? Read on! :-)
- Replies: 16
- Views: 64896
Re: How to draw a level sketch? Read on! :-)
Sorry for some days delay in approving your post! :-o All following posts should go through without the need of approval. Please let me know if you should need any help releasing your R'n'D levels and level sets! However, what you have written (creating a zip file with pictures, videos and the level...
- Mon Apr 21, 2025 5:27 pm
- Forum: General Discussion
- Topic: Solomon's key
- Replies: 1
- Views: 2121
Re: Solomon's key
I am not aware of any such level sets for R'n'D -- but I as I do not know the original game, I am afraid that I would not recognize such a level set for R'n'D if I see or play it. 

- Mon Apr 21, 2025 5:23 pm
- Forum: Testing Area
- Topic: How to draw a level sketch? Read on! :-)
- Replies: 16
- Views: 64896
Re: How to draw a level sketch? Read on! :-)
First of all, welcome to the R'n'D forum! :-) I have a stupid question. What's the point of level sketch if you can just upload your levels on the forum? It's just another option to post (and show) a level. For anything more complex (like changed element properties), just attaching the level itself ...
- Fri Apr 11, 2025 8:31 am
- Forum: General Discussion
- Topic: Invalid links in Editor Tutorial
- Replies: 11
- Views: 4520
Re: Invalid links in Editor Tutorial
Yes, that makes sense -- totally forgot about it! 

- Thu Apr 10, 2025 9:34 am
- Forum: General Discussion
- Topic: Invalid links in Editor Tutorial
- Replies: 11
- Views: 4520
Re: Invalid links in Editor Tutorial
Holger, yes, those are the exact form I have them in :) Good to know! I wonder from where you got those files, as the Wayback Machine does not have them! :-o But I am happy that not all those R'n'D resources are lost (even if some of the files are missing)! Zomis collected a lot of interesting and ...
- Wed Apr 09, 2025 8:30 am
- Forum: General Discussion
- Topic: Invalid links in Editor Tutorial
- Replies: 11
- Views: 4520
Re: Invalid links in Editor Tutorial
Holger, I think I've mentioned this before and offered to hand the pile of stuff off to you. If not (or if so!), I make that offer again... What I have are some 312 of the files from zomis.net, numbered from 3 to 733, plus metadata but not actual files of 56 more. Cannot remember, but I am definite...