Search found 3736 matches
- Sat Jun 27, 2026 5:06 pm
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.2.3 released!
- Replies: 0
- Views: 11
Rocks'n'Diamonds 4.4.2.3 released!
This patch release fixes some bugs and improves some Diamond Caves related stuff: added checkbox to use optional EM/DC style player explosions changed killing player not before, but after digging land mine fixed highlighting player name after editing on names screen fixed a few potential string buff...
- Fri Jun 26, 2026 6:41 pm
- Forum: Bug Reports
- Topic: [4.4.2.0-4.4.2.2] Global anims seem to take a frame to appear in editor screen
- Replies: 2
- Views: 78
Re: [4.4.2.0-4.4.2.2] Global anims seem to take a frame to appear in editor screen
OK, I have just run 4.4.1.3 and 4.4.2.2 side by side with your level set "Level Shuffle (Update 1)". Do I understand you correctly that the difference should show up when clicking on the (striked through) "Editor" menu entry? I did that many times now, and I am unable to see any ...
- Tue Jun 23, 2026 8:14 pm
- Forum: Bug Reports
- Topic: [4.4.2.0-4.4.2.2] Global anims seem to take a frame to appear in editor screen
- Replies: 2
- Views: 78
Re: [4.4.2.0-4.4.2.2] Global anims seem to take a frame to appear in editor screen
This is a perfectly vaild bug report. Even if it may not be that big of a problem here, it may be in other, yet unknown circumstances.
So I will check which change between 4.4.1.3 and 4.4.2.0 introduced the different behavior, and check why it has the described side effect.
So I will check which change between 4.4.1.3 and 4.4.2.0 introduced the different behavior, and check why it has the described side effect.
- Mon Jun 22, 2026 1:32 pm
- Forum: Bug Reports
- Topic: DC level pack: players still explode into colored diamonds, which have no defined artwork
- Replies: 1
- Views: 52
Re: DC level pack: players still explode into colored diamonds, which have no defined artwork
Oops! Good point! 
I have indeed seen this again and again while testing DC levels, but it just did not occur to me that something could be wrong with it.
I will fix this, to get more authentic behavior ... your suggestion should work just fine!
I have indeed seen this again and again while testing DC levels, but it just did not occur to me that something could be wrong with it.
I will fix this, to get more authentic behavior ... your suggestion should work just fine!
- Mon Jun 22, 2026 8:07 am
- Forum: R'n'D Announcements
- Topic: Diamond Caves level collection 1.0.0 released!
- Replies: 2
- Views: 154
Re: Diamond Caves level collection 1.0.0 released!
The DL page says the .zip is 9 MB, actually 11 or 12, looks like copied from the BD section :) Yes, that's exactly what I did, and forgot to adjust the package file size :shock: -- fixed now! :D Thanks for letting me know. :) `xz -9e` gets it down to 72% (8.5M); `lrzip -zL9` 56% (6.5M); `zpaq -m5` ...
- Sun Jun 21, 2026 9:24 pm
- Forum: R'n'D Announcements
- Topic: Diamond Caves level collection 1.0.0 released!
- Replies: 2
- Views: 154
Diamond Caves level collection 1.0.0 released!
Rocks’n’Diamonds was partially able to read and play level files of this classic game since about 20 years, but there never was an “official” level collection – until now! This is a collection of classic level groups from the Amiga game Diamond Caves , created by Peter Elzner in 1995 as a clone of t...
- Sat Jun 20, 2026 9:39 pm
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.2.2 released!
- Replies: 0
- Views: 132
Rocks'n'Diamonds 4.4.2.2 released!
This patch release fixes some more bugs and problems: added checkbox to use fast opening and closing exits and gates added support for non-masked drawing for game elements info screen added truncating text if it does not fit into the playfield viewport added flags for DC style behavior to fix a few ...
- Fri Jun 19, 2026 4:05 pm
- Forum: New Ideas
- Topic: An un-nice thought
- Replies: 5
- Views: 205
Re: An un-nice thought
I don't think that this is "an un-nice thought", although I know what you mean, of course. :) Instead, it is a perfectly valid concern regarding each "one-man project". I am aware of this, and some (but not all, unfortunately) of my decisions regarding R'n'D hopefully reflect thi...
- Thu Jun 18, 2026 10:34 pm
- Forum: New Ideas
- Topic: Make deleting custom levelsets much easier
- Replies: 6
- Views: 3544
Re: Make deleting custom levelsets much easier
I think maybe it is now possible to creating a new levelset from a tab within dialog accessed via the CONF button, but I haven't changed to doing that way - if I want a new levelset, I: [...] Painful, but 100% reliable. Why do you still do it manually if it is painful? R'n'D can easily and comforta...
- Wed Jun 17, 2026 1:16 pm
- Forum: Bug Reports
- Topic: strange crashes related to Fifteen Etudes
- Replies: 3
- Views: 220
Re: strange crashes related to Fifteen Etudes
Latest R'n'D versions (4.4.2.x) use the latest SDL 2 versions available now (including all sub-libraries for graphics, sounds and networking). Any chance you could test this with recent SDL versions? Does the crash still occur for you? Some day R'n'D will hopefully also support SDL3 ... but this may...
- Wed Jun 17, 2026 12:00 pm
- Forum: New Ideas
- Topic: Add the ability to make your own artwork without coding ( or inside RND )
- Replies: 9
- Views: 3814
Re: Add the ability to make your own artwork without coding ( or inside RND )
Thanks, TheOnyxGuy, for your detailed description of how to use the ".clone_from" parameter! 
- Wed Jun 17, 2026 11:59 am
- Forum: New Ideas
- Topic: Add the ability to make your own artwork without coding ( or inside RND )
- Replies: 9
- Views: 3814
Re: Add the ability to make your own artwork without coding ( or inside RND )
I assume that nothing was missing, but the word "and" was one too many...
- Wed Jun 17, 2026 11:57 am
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.2.1 released!
- Replies: 2
- Views: 174
Re: Rocks'n'Diamonds 4.4.2.1 released!
Too much risk of me accidentally deleting my own precious files, levels or conf files. As your personal data files (like levels, tapes or config files) are separated from the program files, this is not a problem: Just install the new program version over the old one (that is, remove or rename the o...
- Wed Jun 17, 2026 11:46 am
- Forum: New Ideas
- Topic: Expand arrow elements from 4 to 24, incl diagonal, maybe red as well as blue
- Replies: 3
- Views: 131
Re: Expand arrow elements from 4 to 24, incl diagonal, maybe red as well as blue
I would like to propose adding elements for: [...] Why not just add them as custom elements with custom graphics (taken from file "RocksScreenWide.png")? There are already far too many "standard" elements in the R'n'D game engine, but you can easily add new elements with new gra...
- Sun Jun 14, 2026 11:33 am
- Forum: Bug Reports
- Topic: bd: breaking a "wall with diamond" with a pneumatic hammer results in the diamond "falling" into place
- Replies: 5
- Views: 248
Re: bd: breaking a "wall with diamond" with a pneumatic hammer results in the diamond "falling" into place
even then, since this is the BD engine, the animation of the diamond falling does not actually reflect game logic. it is a purely visual feature that can be toggled with the "smooth movement" setting in Setup->Game Engines->Boulder Dash. the reality of the matter is that the diamond alway...