Search found 3659 matches

by Holger
Fri Jan 16, 2026 11:46 am
Forum: General Discussion
Topic: what does "override custom artwork: auto" mean?
Replies: 1
Views: 65

Re: what does "override custom artwork: auto" mean?

Shame on me ... this is one of the setup settings that definitely needs an explanation, and the corresponding documentation on this is not "bad", but "non-existing at all". :( Older (well, very old) versions of R'n'D only had "yes" and "no" for the "overr...
by Holger
Wed Jan 14, 2026 4:30 pm
Forum: Bug Reports
Topic: v4.4.1.1 and v4.4.1.2 - Windows 11
Replies: 12
Views: 235

Re: v4.4.1.1 and v4.4.1.2 - Windows 11

OK, a patched new version 4.4.1.3 is available now -- hope it works better now! :)
by Holger
Wed Jan 14, 2026 4:25 pm
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.4.1.3 released!
Replies: 0
Views: 50

Rocks'n'Diamonds 4.4.1.3 released!

A new patch release is required to fix a terrible bug in the Windows version that prevents the program from saving important game data, which affects all new installations of the game on Windows.

The fixed package is available from the download page!

Sorry for the inconvenience caused by this bug!
by Holger
Wed Jan 14, 2026 3:41 pm
Forum: Bug Reports
Topic: v4.4.1.1 and v4.4.1.2 - Windows 11
Replies: 12
Views: 235

Re: v4.4.1.1 and v4.4.1.2 - Windows 11

You could try making those yourself. But in normal operation, the game would have done this automatically, so something is definitely wrong. Yes, you're right, that would indeed solve the problem here. So if you cannot wait to start playing, Roger, this would work. :) The file 'artworkinfo.cache' i...
by Holger
Wed Jan 14, 2026 1:58 pm
Forum: Bug Reports
Topic: v4.4.1.1 and v4.4.1.2 - Windows 11
Replies: 12
Views: 235

Re: v4.4.1.1 and v4.4.1.2 - Windows 11

Thank you for the detailed information, and for the archive of your R'n'D folder -- it was in fact very helpful! And I was indeed able to reproduce the problem using my Windows 10 VM, and after some debugging I found the root cause of this issue! The problem is limited to the Windows platform, but a...
by Holger
Wed Jan 14, 2026 5:07 am
Forum: Level and Artwork Design
Topic: Metadata for download packages
Replies: 6
Views: 137

Re: Metadata for download packages

Done. :)
by Holger
Wed Jan 14, 2026 5:07 am
Forum: Level and Artwork Design
Topic: Updated Krissz BD package
Replies: 2
Views: 124

Re: Updated Krissz BD package

A part of this thread was split/moved to a new topic.
by Holger
Tue Jan 13, 2026 2:55 pm
Forum: Level and Artwork Design
Topic: Metadata for download packages
Replies: 6
Views: 137

Re: Updated Krissz BD package

Seriously, I think it's best if the curation is done by myself, of course (with regard to that partially outdated list of level packages as used by the Debian/Ubuntu post-install script you described in your related post (that I still want to comment, too)). Creating the whole "Levels & Art...
by Holger
Tue Jan 13, 2026 10:32 am
Forum: Level and Artwork Design
Topic: Metadata for download packages
Replies: 6
Views: 137

Metadata for download packages

Given that, can I ask / recommend that a write-up and set of pointers also be added to the main RnD Levels & Artwork page? It's currently not that ideal, I know. I have answered some more in a private mail to you. Actually on a related matter, I wonder if your own files with embedded version nu...
by Holger
Mon Jan 12, 2026 2:24 pm
Forum: Bug Reports
Topic: v4.4.1.1 and v4.4.1.2 - Windows 11
Replies: 12
Views: 235

Re: v4.4.1.1 and v4.4.1.2 - Windows 11

R'n'D uses "SHGetFolderPath(NULL, CSIDL_PERSONAL, ...)" for the Windows platform, which results in "%USERPROFILE%\Documents" (with "%USERPROFILE%" itself expanding to the user's home directory). The final path for the directory where R'n'D stores its program data files ...
by Holger
Mon Jan 12, 2026 12:08 pm
Forum: Bug Reports
Topic: v4.4.1.1 and v4.4.1.2 - Windows 11
Replies: 12
Views: 235

Re: v4.4.1.1 and v4.4.1.2 - Windows 11

Hello Roger, first of all, welcome to the R'n'D forum! :) May it be possible that Windows 11 has decided to not let ordinary programs write to the login user's "Documents" folder? Because, I know that I do not follow the recommended way to store program data on the Windows platform. When f...
by Holger
Sun Jan 11, 2026 5:52 pm
Forum: Level and Artwork Design
Topic: Updated Krissz BD package
Replies: 2
Views: 124

Updated Krissz BD package

If you are interested in caves for the new Krissz BD engine, you might like to read this post in the BD forum. Especially the solution for that "Mona Lisa" cave is worth watching! :D
by Holger
Sat Jan 10, 2026 11:05 am
Forum: Bug Reports
Topic: [4.4.1.2] Snapshot undo after dying in BD and MM engines have some oddities
Replies: 1
Views: 72

Re: [4.4.1.2] Snapshot undo after dying in BD and MM engines have some oddities

Wow, that sounds strange, and should not be that way!

I will check what's causing this, and I hope it won't be too hard to fix it! :)
by Holger
Fri Jan 09, 2026 6:38 pm
Forum: Puzzles
Topic: Some TOG's mobile puzzles
Replies: 11
Views: 43216

Re: Some TOG's mobile puzzles

There's always an xkcd answer to every question! :D (And yes, that was exactly what I was thinking, too! :D) that should be irrelevant since, as far as i'm aware, monsters facing in different directions all have different appearances in the editor (even yams will appear to be looking in the directio...
by Holger
Fri Jan 09, 2026 6:31 pm
Forum: Bug Reports
Topic: Boulder_Dash-1.0.7.zip vs gdash-levels-1.0.8.zip
Replies: 2
Views: 96

Re: Boulder_Dash-1.0.7.zip vs gdash-levels-1.0.8.zip

Clearly, 2 & 3 must stand. But (1) could be done by not editing 1968 *.conf files; rather, providing 'stub' versions of those graphics etc. sets, which point to the standard RnD sets. OR -- I forget, but, isn't it the case that if the desired sets are missing, RnD just automatically falls back ...