Anyways, Mirror Magic, if not even since the Mindbender times, has always had such issue, when you place multiple McDuffins, and only the one closest to bottom right corner shoots the laser, while others are inactive, but are still clickable. Clicking on others, despite them being inactive, still result on rotating the beam outside of actual beam owner. What's also interesting, older versions like 2.0.1 despite still having such issue, at least draws only one McDuffin among the entire playfield with draw single tool, much like with all four players of R'n'D nowadays. But the issue there is still the same. If that will be ever planned to fix, I guess there would be at least two ways:
- Prevent clicking inactive McDuffins from rotating the beam, so it would only rotate if the owner of it is clicked while the clones would be rotatable as well, but would not affect the rotation of the beam itself,
- Perhaps just overall disable functionality of the clones and leave them completely non-rotatable.