i play Amiga Mine 12 Level 20.
example:
- start level 20 in Amiga Mine 12
- Time 550
- Amoeba grow
- save
- Time 549
- Amoeba does not grow
- reload
- Time 549
- Amoeba grow
- Time 548
- Amoeba grow
etc.
If Amopeba does not grow, i reload savegame to force Amoeba grow.
Can Amoeba grow every second with reload?
Moderators: Flumminator, Zomis
Re: Can Amoeba grow every second with reload?
Hi,
if the amoeba grows or not is determined by a (deterministic pseudo) random number generator.
So if you reload a previously saved game, the behaviour of the amoeba will always be the same.
But there is one exception: If you move the player, this will influence the random numbers, and I think this is the case here.
If you reload a saved game, the game engine will enter "pause mode" automatically. If you leave pause mode by clicking the play/pause buttons in the game panel or tape recorder, or by pressing the space bar, the game engine will continue always with the same behaviour of all random-controlled game elements.
However, if you leave pause mode by moving the player, this will influence the further outcome of random numbers, which also affects the amoeba growth.
if the amoeba grows or not is determined by a (deterministic pseudo) random number generator.
So if you reload a previously saved game, the behaviour of the amoeba will always be the same.
But there is one exception: If you move the player, this will influence the random numbers, and I think this is the case here.
If you reload a saved game, the game engine will enter "pause mode" automatically. If you leave pause mode by clicking the play/pause buttons in the game panel or tape recorder, or by pressing the space bar, the game engine will continue always with the same behaviour of all random-controlled game elements.
However, if you leave pause mode by moving the player, this will influence the further outcome of random numbers, which also affects the amoeba growth.