The fix:
Code: Select all
--- src/game.c.orig 2010-03-23 22:57:15.000000000 +1100
+++ src/game.c 2010-03-23 22:56:56.000000000 +1100
@@ -16401,8 +16401,8 @@
int graphic = el2img(element);
int anim_mode = graphic_info[graphic].anim_mode;
- engine_snapshot_rnd.belt_graphic[i * 4 + j] = graphic;
- engine_snapshot_rnd.belt_anim_mode[i * 4 + j] = anim_mode;
+ engine_snapshot_rnd.belt_graphic[i * NUM_BELT_PARTS + j] = graphic;
+ engine_snapshot_rnd.belt_anim_mode[i * NUM_BELT_PARTS + j] = anim_mode;
}
}
}