Example of these levels are here:
http://www.zomis.net/rnd/show.php?file= ... 31.level&s
http://www.zomis.net/rnd/show.php?file= ... 52.level&s
http://www.zomis.net/rnd/show.php?file= ... 67.level&s
http://www.zomis.net/rnd/show.php?file= ... 33.level&s
But to be able to generate new of these levels I need to know what specifics they need to be solveable. I don't want to generate unsolveable levels.
Can you see anything on such levels which are required to make them solveable?
I don't believe that it is just about generating a random maze of quicksand and sand and put acid on the bottom and a bunch of emeralds here and there. Then you will probably be trapped.
By the way, if you know any more of these levels than exist in Denmine, let me know! I love those levels
![Smile :)](./images/smilies/icon_smile.gif)
If you'd like a list of all the quicksand levels I know of, let me know.