
First of all, this requires pre-3.2.0-6
My idea about using snake or zigzag movement to create a "video square"
isn't needed.
You simply draw a block (the size of your animation) and using the
reverse scan line (told you it would be handy Holger) you add 1 to it's
counter. Since it's reverse the value of the bottom right CE is set to
1 first, then the CE to the left of this one is set to 1, and the bottom
right is set to 2 (hope that made sense), when it's finished you have
a block of 1-81, all in order and the right orientation, but more importantly
the entire thing is made in one screen draw

at the level, honest)
To change the frame size set the CE's score to the max size of a frame
(in this case 80), now you can add or subtract this score to the
whole block, which gives us.........FMV!

This also uses the large 2727 pcx I made, which did indeed come in
handy for visual debugging.
http://www.ambience.2restinpeace.com/fmv.zip
--------------
Oh here's a "line of sight" level (or flashlight), it's kind of useless but it looks
pretty

Doesn't use any new commands and so works in 3.1.1.
http://www.ambience.2restinpeace.com/los.zip