If I just try to play the level, no matter what initial moves I make, the 4 bugs all end up in a steady state, spinning in place. (Or I touch one and die, of course.) The level is unsolvable.
If I go into the level editor, make no changes at all, and immediately start test play -- the upper right bug moves differently and I can escape the initial room. I assume the level is then solvable, though I haven't finished it yet.
It acts like the bug starts out rotating in the wrong direction.
A related bug / shortcoming which I have noticed before, but (I think) never mentioned until now: RnD "-e dump level" can't dump EMC level files:
Code: Select all
$ cd "/usr/share/games/rocksndiamonds/levels/Emerald Mine Club/emc_crystal_caverns_3" $ rocksndiamonds -e "dump level 3" rocksndiamonds: warning: unknown format of level file '3' rocksndiamonds: warning: cannot dump -- no valid level file found